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This repository has been archived by the owner on Aug 30, 2022. It is now read-only.

Castlevania: Resurrection (Demo) #213

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SilverCrow2323 opened this issue Mar 15, 2022 · 0 comments
Open

Castlevania: Resurrection (Demo) #213

SilverCrow2323 opened this issue Mar 15, 2022 · 0 comments
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Ingame (high) Games that go far ingame but have glitches or have non-playable performance. SMC (Performance) Games that require Self Modifying Code (Performance) build to run properly.

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@SilverCrow2323
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Game summary

  • Game name: Castlevania: Resurrection
  • Game version: US (E3 Pre-Demo, unreleased game) CDI & GDI

flycast summary

  • Version: v0.1
  • Best mode: SMC Performance

Issues

Both CDI and GDI versions run nearly the same.
Generally the stages are laggy as usual. Playable overall even if really slow at times (11/15FPS).
Major issue: "Corridor" stage keeps crashing when you start it (in every mode)

Screenshots

IMG-20220315-092113
IMG-20220315-092152
IMG-20220315-092133
IMG-20220315-092211
IMG-20220315-092223
foto image

Recommended labels

  • In-game+
  • SMC Performance recommend
@Rinnegatamante Rinnegatamante added Ingame (high) Games that go far ingame but have glitches or have non-playable performance. SMC (Performance) Games that require Self Modifying Code (Performance) build to run properly. labels Mar 15, 2022
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Labels
Ingame (high) Games that go far ingame but have glitches or have non-playable performance. SMC (Performance) Games that require Self Modifying Code (Performance) build to run properly.
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