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The rough reflections of sphere lightshave the same brightness, although they all have the same luminous power and different radii => their luminance should be different (and so their reflection and the emissive rendering)
The text was updated successfully, but these errors were encountered:
The rough reflections of sphere lightshave the same brightness, although they all have the same luminous power and different radii => their luminance should be different (and so their reflection and the emissive rendering)
The text was updated successfully, but these errors were encountered: