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Macros.md

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Macros

This are some of the macros I use in my games. I use some more, but they are using rolltables (or just not interesting enough to put here).

General

Initiative

Initiative [[1d20 + @{selected|dexterity_mod}&{tracker}]] 

Travel Time

**It will take [[ ?{How far in miles?|24} / (?{Travel Pace?|Fast, 30|Normal, 24|Slow, 18|Normal Jungle, 20} * ?{Travel Mode?|On Foot, 1|Horseback, 1.25|Wyvern - 9 hours, 3|Broom - 13 hours, 3|Flying Speed 30 - 4 MPH, 4} * ?{Terrain?|Road/Trails, 1|Off Road, 0.5|Air, 1|Jungle, 0.5})  ]] day(s) to travel [[ ?{How far in miles?} ]] miles.** 

Ability Scores

/me is rolling stats
&{template:default} {{name= Ability Scores}} {{Ability Score 1 = [[4d6d1]]}} {{Ability Score 2 = [[4d6d1]]}} {{Ability Score 3 = [[4d6d1]]}} {{Ability Score 4 = [[4d6d1]]}} {{Ability Score 5 = [[4d6d1]]}} {{Ability Score 6 = [[4d6d1]]}}

Health Check - Replace names with your player character names.

&{template:default} {{name=Health Check}} {{Ganza= AC @{Ganza Nuans|ac} - HP @{Ganza Nuans|hp} / @{Ganza Nuans|hp|max}}} {{Griswold= AC @{Griswold Zenevar|ac} - HP @{Griswold Zenevar|hp} / @{Griswold Zenevar|hp|max}}} {{Halcyon= AC @{Halcyon Lockhart|ac} - HP @{Halcyon Lockhart|hp} / @{Halcyon Lockhart|hp|max}}} {{Rytlock= AC @{Rytlock Nightshade|ac} - HP @{Rytlock Nightshade|hp} / @{Rytlock Nightshade|hp|max}}} 

Add Session XP

!xp add session ?{Experience} 

Add monster XP to Session XP

!xp add session @{selected|npc_xp}

Give experience to selected character

!xp add @{selected|character_id} ?{Experience} 

Light

!token-mod --set ?{Vision|Torch, light_radius#40 light_dimradius#20 light_hassight#yes light_angle#360 light_otherplayers#yes|Hooded Lantern, light_radius#60 light_dimradius#30 light_hassight#yes light_angle#360 light_otherplayers#yes|Bullseye Lantern, light_radius#120 light_dimradius#60 light_angle#60 light_hassight#yes light_otherplayers#yes|Lamp, light_radius#30 light_dimradius#15 light_hassight#yes light_angle#360 light_otherplayers#yes|Candle, light_radius#5 light_dimradius#=0 light_hassight#yes light_angle#360 light_otherplayers#yes|Darkvision, light_radius#60 light_dimradius#=-5 light_hassight#yes light_angle#360 light_otherplayers#no|Darkvision (90'), light_radius#90 light_dimradius#=-5 light_hassight#yes light_angle#360 light_otherplayers#no|Warlock Devil's Sight, light_radius#120 light_dimradius#=120 light_hassight#yes light_angle#360 light_otherplayers#no|No light source(Dusk), light_radius#120 light_dimradius#=-5 light_hassight#yes light_angle#360 light_otherplayers#no|Fog, light_radius#200 light_dimradius#=5 light_hassight#yes light_angle#360 light_otherplayers#no|No light source, light_radius#5 light_dimradius#=-5 light_hassight#yes light_angle#360 light_otherplayers#no|Blinded, light_hassight#no light_angle#360 light_otherplayers#no} 

Random HP

!token-mod --set bar1|[[@{selected|npc_hpformula}]] 

Status

!token-mod ?{Status|Concentrating, --set statusmarkers#!stopwatch|Readying, --set statusmarkers#!stopwatch|-, |Blinded, --set statusmarkers#!bleeding-eye --flip light_hassight|Charmed, --set statusmarkers#!broken-heart|Deafened, --set statusmarkers#!edge-crack|Frightened, --set statusmarkers#!screaming|Grappled, --set statusmarkers#!grab|Invisibility, --set statusmarkers#!ninja-mask|Incapacitated, --set statusmarkers#!interdiction|Paralyzed, --set statusmarkers#!pummeled|Petrified, --set statusmarkers#!frozen-orb|Poisoned, --set statusmarkers#!chemical-bolt|Prone, --set statusmarkers#!back-pain|Restrained, --set statusmarkers#!fishing-net|Stunned, --set statusmarkers#!fist|Unconscious, --set statusmarkers#!sleepy|-, |Blessed, --set statusmarkers#!angel-outfit|Raging, --set statusmarkers#!overdrive|Marked, --set statusmarkers#!archery-target|-, |Dead, --set statusmarkers#=dead|-, |Clear Conditions, --set statusmarkers#-bleeding-eye#-broken-heart#-edge-crack#-screaming#-grab#-pummeled#-aura#-chemical-bolt#-back-pain#-fishing-net#-fist#-frozen-orb#-interdiction#-sleepy#-ninja-mask#-dead|Clear All, --set statusmarkers#-bleeding-eye#-broken-heart#-edge-crack#-screaming#-grab#-pummeled#-aura#-chemical-bolt#-back-pain#-fishing-net#-fist#-frozen-orb#-interdiction#-sleepy#-ninja-mask#-angel-outfit#-overdrive#-blue#-stopwatch#-archery-target#-dead}