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This function was making Linux's AddressSanitizer freak out. It was also seemingly causing crashes on both PC and in my Wii U port.
In the Wii U's case, the crash would consistently occur during the PGZ->SSZ transition, while on PC it seemed to be clobbering memory related to the
SDL_Renderer
pointer, causing crashes at seemingly random while browsing the main menu, and also during the PGZ->SSZ transition.Considering that the main menu uses
DrawCircle
quite a bit, there's a chance that this commit fixes Rubberduckycooly#106.