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Overdrive #13

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Ryxali opened this issue Mar 11, 2014 · 0 comments
Open

Overdrive #13

Ryxali opened this issue Mar 11, 2014 · 0 comments

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@Ryxali
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Ryxali commented Mar 11, 2014

Greatly increase acceleration but also prevent the player from stopping – the jetpack will be constantly on. After three seconds the jetpack will overheat and stun the player for two seconds.
There’s a twist however; colliding with another player will transfer the power-up to them instead. If timed correctly then a player can use the speed boost and collide with an opponent just before the third second. The other player will then be stunned shortly after the collision and unable to avoid gliding out of the playing field due to the high speed gained from the collision.
IDEA: The overheat timer resets on each collision (three new seconds), thus ...?

@Ryxali Ryxali added this to the Adding Gameplay milestone Mar 11, 2014
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