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Memoryleaks #3

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alexanderorn opened this issue Feb 7, 2014 · 3 comments
Open

Memoryleaks #3

alexanderorn opened this issue Feb 7, 2014 · 3 comments

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@alexanderorn
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Game.cpp
line 27 & line 28

samt i entityFac.cpp där spelarna skapas

@Everday
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Everday commented Feb 11, 2014

Poweruppen som skapar objekt skapar nu också memory leaks. Entity deletar inte sin imp i destructorn. Den accepterar inte heller att man gör det på en shared pointer... Man måste ange typ på något vänster.

@Everday
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Everday commented Feb 20, 2014

Löst de flesta leaksen, bara en bugg med frozen kvar. Om man gör sig av med mer än en frozen samtidigt läcker det an någon anledning.

@Ryxali
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Ryxali commented Mar 11, 2014

Vi behöver se över minnesavallokeringen fr.o.m. StateList till respektive States. Felet beror på en felaktig delete i någon av komponenterna.

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