This is a project based on Unity for the semester 2021 of Multimedia Programmierung.
The finished exe file is under ./Build/MMP.exe.
For Unity just import this as a new Unity project.
The starting scene is the MainMenu scene.
To build the project go into file > Build and Run and select the destination of the executable file.
Here's a preview video of the game running on a mac.
GROUP "Soap Boy" (Contributors)
Julia Cox
Kevin Chen
Shannah Mahmoud
Nassim Chamseddine
Repartition of the Workload
Contirbutors
WORKLOAD
Julia
Game Architecture (PREP)
Character Design + Animation (DESIGN)
Map (DESIGN), Collectibles + Flying Stuff (DESIGN)
Game Design (PREP, DESIGN)
Sound (UNITY), Settings (UNITY)
Kevin
Game Architecture (PREP)
Main + Tutorial Menu (UNITY)
Gameplay logic (UNITY)
General bugfixes (UNITY)
Shannah
Game Architecture (PREP)
Git management (GIT)
Collision Handling (UNITY)
Tile generator + map generation (UNITY)
General bugfixes (UNITY)
Gameplay logic (UNITY)
Nassim
Game Architecture (PREP)
Character Design + Animation (DESIGN)
UI + Prototype (DESIGN)
Game Design (PREP, DESIGN)
Sound + Music (UNITY)
Timer + Point system (UNITY)
Settings (UNITY)
This project uses the A* Pathfinding Project by Aron Granberg for its pathfinding.
See https://arongranberg.com/astar/
The project uses following audio sources: