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Update to Json.Net 10 planned? #19
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Yes, there is a plan. I am waiting for Json.net to be stable because version 10 has many changes. |
@veblush When update will be finished? |
When will be the update available? |
There's a supported JSON.NET package on the asset store. It used to be paid, but the developer made it free after a deal. The developer from SaladLab (of this integration) has been missing for a long time now, so I don't recommend using it for new projects and, if possible, use the json solution from the asset store. PARENTELEMENT, LLC JSON .NET For Unity If you're using the latest Unity, take a look at the forum for possible issues and workarounds: https://forum.unity.com/threads/json-net-for-unity.200336 |
The version on the Asset Store is based on Newtonsoft.Json 8.0.3 though, so it's even older than this version is. If you're interested here's the source repo of the package: ianmacgillivray/Json-NET-for-Unity |
I was trying to upgrade our Unity project to use some libraries that are built for netstandard2.0 and which have Newtonsoft.Json 12.0.1 as a dependency. Things worked in the editor of course, but when I tried on device with il2cpp builds, I got strange errors like:
I suspected it was maybe something to do with link.xml due to painful past experience, and I found this thread: dotnet/efcore#13099 (comment) And, at least for our fairly simple use cases, it works! |
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