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main.go
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package main
import (
"fmt"
"os"
"os/signal"
"syscall"
"github.com/bwmarrin/discordgo"
)
var (
Token string
Pipe string
)
func init() {
Token = os.Getenv("ALEX_TOKEN")
Pipe = os.Getenv("ALEX_PIPE")
}
func main() {
fmt.Println("Started...")
fmt.Println(Token)
dg, err := discordgo.New("Bot " + Token)
if err != nil {
fmt.Println("error creating Discord session,", err)
return
}
// Register the messageCreate func as a callback for MessageCreate events.
dg.AddHandler(messageCreate)
// In this example, we only care about receiving message events.
dg.Identify.Intents |= discordgo.IntentsGuildMessages
// Open a websocket connection to Discord and begin listening.
err = dg.Open()
if err != nil {
fmt.Println("error opening connection,", err)
return
}
// Wait here until CTRL-C or other term signal is received.
fmt.Println("Bot is now running. Press CTRL-C to exit.")
sc := make(chan os.Signal, 1)
signal.Notify(sc, syscall.SIGINT, syscall.SIGTERM, os.Interrupt)
<-sc
// Cleanly close down the Discord session.
dg.Close()
}
func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
// Ignore all messages created by the bot itself
// This isn't required in this specific example but it's a good practice.
if m.Author.ID == s.State.User.ID {
return
}
// If the message is "ping" reply with "Pong!"
if m.Content == "$restart satisfactory" {
_, err := s.ChannelMessageSend(m.ChannelID, "Restarting satisfactory server...")
fmt.Println("Command: $restart satisfactory")
if err != nil {
fmt.Println(err)
}
sendCmd("docker restart satisfactory-server")
}
}
func sendCmd(cmd string) {
file, err := os.OpenFile(Pipe, os.O_WRONLY, 0777)
if err != nil {
panic(err)
}
defer file.Close()
file.Write([]byte(cmd))
}