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Multisampling compatibility issues #154

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ScanMountGoat opened this issue Jun 27, 2019 · 0 comments
Open
2 tasks

Multisampling compatibility issues #154

ScanMountGoat opened this issue Jun 27, 2019 · 0 comments
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bug Something isn't working question Further information is requested

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@ScanMountGoat
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ScanMountGoat commented Jun 27, 2019

  • The sample count should be editable for GLViewport
  • DepthTexture should support multisampling
@ScanMountGoat ScanMountGoat added the bug Something isn't working label Jun 27, 2019
@ScanMountGoat ScanMountGoat added the question Further information is requested label Aug 3, 2020
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