Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Постоянный звук двойного лазерного меча #1661

Closed
Bomjojuk opened this issue Aug 27, 2024 · 1 comment
Closed
Labels
Game design mistake Smt went wrong with logic Priority 2 (Medium) Medium priority taks.

Comments

@Bomjojuk
Copy link

Bomjojuk commented Aug 27, 2024

Описание

На данный момент если заспамить включение/выключение двойного лазерного меча, велик шанс того, что звук "жужжания" меча зациклиться и будет воспроизводиться даже в выключенном состоянии

Трекер по багу: https://discord.com/channels/1097181193939730453/1276845293220134932

Шаги воспроизведения

  1. Быстро и постоянно прожимать переключение двойного меча (Повторять до получения результата)
  2. Наблюдаем баг

Скриншоты

No response

@gogenych gogenych added bug Something isn't working and removed Status: Untriaged labels Aug 27, 2024
@Ady4ik Ady4ik added Priority 2 (Medium) Medium priority taks. Game design mistake Smt went wrong with logic and removed bug Something isn't working labels Oct 14, 2024
@Ady4ik
Copy link

Ady4ik commented Nov 11, 2024

Неактуально

@Ady4ik Ady4ik closed this as completed Nov 11, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Game design mistake Smt went wrong with logic Priority 2 (Medium) Medium priority taks.
Projects
None yet
Development

No branches or pull requests

3 participants