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I'm encountering an issue with the use of the "doingNothing" animation function in the plugin, which is originally designed for soft robotics applications. The plugin naturally includes actuators, requiring animation parameters to be set, namely "incr", "incrPeriod", and "rangeOfAction":
However, when there are no actuators, and the "doingNothing" animation function is used, the plugin still mandates the setting of animation parameters, which are not utilized in this context. This results in unnecessary complications when trying to use the plugin without actuators:
The text was updated successfully, but these errors were encountered:
Hi @rmolazem,
thank you for bringing this forward. We need to address this issue.
The beautiful and well named DoingNothing function was just a quick fix allowing users to reduce without any actuator in their scene. You still need to give it parameters (that won't be used), it's just to respect the animation function convention.
More dev needs to be done in order to remove this ugly patch and change the code to allow user reducing without this mechanism.
I'm encountering an issue with the use of the "doingNothing" animation function in the plugin, which is originally designed for soft robotics applications. The plugin naturally includes actuators, requiring animation parameters to be set, namely "incr", "incrPeriod", and "rangeOfAction":
However, when there are no actuators, and the "doingNothing" animation function is used, the plugin still mandates the setting of animation parameters, which are not utilized in this context. This results in unnecessary complications when trying to use the plugin without actuators:
The text was updated successfully, but these errors were encountered: