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Yes, I understand that Wind Charges are still in development. However, they are currently accessible and when 1.21 releases, this issue will be more applicable.
When a wind charge explodes, they cause the custom particles for an expolsion to show, replacing the wind burst particles.
To reproduce,
Create a world with experiments
Run /summon minecraft:wind_charge ~ ~ ~ {Motion:[0.0d, -1.0d, 0.0d]}
Notice that the particles are for normal explosions
The text was updated successfully, but these errors were encountered:
Nice catch! The issue makes sense because I believe the wind charge's explosions are still treated as normal explosions(without block/entity damage) in the code.
I might take advantage of this though and make a special effect for wind charge explosions, along with a config option to disable them. I'll look into it when I have the time 😃
Fixed in 1.2.3(totally didn't forget to mark this as complete yesterday)!
No special wind effect has been added just yet, as I couldn't get it looking the way I wanted just yet. But, I may still do that in the future.
Yes, I understand that Wind Charges are still in development. However, they are currently accessible and when 1.21 releases, this issue will be more applicable.
When a wind charge explodes, they cause the custom particles for an expolsion to show, replacing the wind burst particles.
To reproduce,
The text was updated successfully, but these errors were encountered: