From bc6c5536995df54289388b4b0e383048f0e8a4f1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Yadam=C5=8D=E2=98=86Saorin?= Date: Thu, 26 Oct 2017 14:31:25 +0900 Subject: [PATCH 1/2] Update Enums.cs --- .../InfernoScripts/InfernoCore/Enums/Enums.cs | 19 ++++++++++++++++++- 1 file changed, 18 insertions(+), 1 deletion(-) diff --git a/Inferno/InfernoScripts/InfernoCore/Enums/Enums.cs b/Inferno/InfernoScripts/InfernoCore/Enums/Enums.cs index 9266c224..4b1be9f0 100644 --- a/Inferno/InfernoScripts/InfernoCore/Enums/Enums.cs +++ b/Inferno/InfernoScripts/InfernoCore/Enums/Enums.cs @@ -143,7 +143,24 @@ public enum Weapon MINISMG = -1121678507, AUTOSHOTGUN = 317205821, COMPACTLAUNCHER = 125959754, - PIPEBOMB = -1169823560 + PIPEBOMB = -1169823560, + Bottle = -102323637, + Dagger = -1834847097, + Hatchet = -102973651, + KnuckleDuster = -656458692, + Machete = -581044007, + Flashlight = -1951375401, + SwitchBlade = -538741184, + Poolcue = -1810795771, + Wrench = 419712736, + Battleaxe = -853065399, + PistolMk2 = 3219281620, + SMGMk2 = 2024373456, + CombatMGMk2 = 3686625920, + AssaultRifleMk2 = 961495388, + CarbineRifleMk2 = 4208062921, + HeavySniperMk2 = 177293209, + HomingLauncher = 1672152130 } public enum VehicleWeapon From 20bf4332de45fcc18b06068f315f4c40a3fe207e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Yadam=C5=8D=E2=98=86Saorin?= Date: Thu, 26 Oct 2017 14:37:53 +0900 Subject: [PATCH 2/2] Update ChaosModeWeapons.cs --- .../WeaponProvider/ChaosModeWeapons.cs | 20 ++++++++++++++++++- 1 file changed, 19 insertions(+), 1 deletion(-) diff --git a/Inferno/ChaosMode/WeaponProvider/ChaosModeWeapons.cs b/Inferno/ChaosMode/WeaponProvider/ChaosModeWeapons.cs index 8585ab5b..8ff52732 100644 --- a/Inferno/ChaosMode/WeaponProvider/ChaosModeWeapons.cs +++ b/Inferno/ChaosMode/WeaponProvider/ChaosModeWeapons.cs @@ -68,6 +68,12 @@ static ChaosModeWeapons() Weapon.MINISMG, Weapon.AUTOSHOTGUN, Weapon.COMPACTLAUNCHER, + Weapon.PistolMk2, + Weapon.SMGMk2, + Weapon.CombatMGMk2, + Weapon.AssaultRifleMk2, + Weapon.CarbineRifleMk2, + Weapon.HeavySniperMk2, }; //近距離系 @@ -81,6 +87,16 @@ static ChaosModeWeapons() Weapon.GOLFCLUB, Weapon.KNIFE, Weapon.NIGHTSTICK, + Weapon.Bottle, + Weapon.Dagger, + Weapon.Hatchet, + Weapon.KnuckleDuster, + Weapon.Machete, + Weapon.Flashlight, + Weapon.SwitchBlade, + Weapon.Poolcue, + Weapon.Wrench, + Weapon.Battleaxe, }; //投げる系 @@ -94,7 +110,7 @@ static ChaosModeWeapons() Weapon.FLARE, Weapon.SMOKEGRENADE, Weapon.PROXIMITYMINE, - Weapon.PIPEBOMB + Weapon.PIPEBOMB, }; //ドライブバイ @@ -116,6 +132,8 @@ static ChaosModeWeapons() Weapon.MINISMG, Weapon.AUTOSHOTGUN, Weapon.COMPACTLAUNCHER, + Weapon.PistolMk2, + Weapon.SMGMk2, }; AllWeapons = ShootWeapons.Concat(ClosedWeapons).Concat(ProjectileWeapons).ToArray();