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Server.php
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<?php
/**
* Copyright (C) 2014-2022 Textalk/Abicart and contributors.
*
* This file is part of Websocket PHP and is free software under the ISC License.
* License text: https://raw.githubusercontent.com/Textalk/websocket-php/master/COPYING
*/
namespace WebSocket;
use Closure;
use ErrorException;
use Phrity\Util\ErrorHandler;
use Psr\Log\{
LoggerAwareInterface,
LoggerAwareTrait,
LoggerInterface,
NullLogger
};
use Throwable;
use WebSocket\Message\Factory;
class Server implements LoggerAwareInterface
{
use LoggerAwareTrait; // Provides setLogger(LoggerInterface $logger)
use OpcodeTrait;
// Default options
protected static $default_options = [
'filter' => ['text', 'binary'],
'fragment_size' => 4096,
'logger' => null,
'port' => 8000,
'return_obj' => false,
'timeout' => null,
];
protected $port;
protected $listening;
protected $request;
protected $request_path;
private $connections = [];
private $options = [];
private $listen = false;
private $last_opcode;
/* ---------- Magic methods ------------------------------------------------------ */
/**
* @param array $options
* Associative array containing:
* - filter: Array of opcodes to handle. Default: ['text', 'binary'].
* - fragment_size: Set framgemnt size. Default: 4096
* - logger: PSR-3 compatible logger. Default NullLogger.
* - port: Chose port for listening. Default 8000.
* - return_obj: If receive() function return Message instance. Default false.
* - timeout: Set the socket timeout in seconds.
*/
public function __construct(array $options = [])
{
$this->options = array_merge(self::$default_options, [
'logger' => new NullLogger(),
], $options);
$this->port = $this->options['port'];
$this->setLogger($this->options['logger']);
$error = $errno = $errstr = null;
set_error_handler(function (int $severity, string $message, string $file, int $line) use (&$error) {
$this->logger->warning($message, ['severity' => $severity]);
$error = $message;
}, E_ALL);
do {
$this->listening = stream_socket_server("tcp://0.0.0.0:$this->port", $errno, $errstr);
} while ($this->listening === false && $this->port++ < 10000);
restore_error_handler();
if (!$this->listening) {
$error = "Could not open listening socket: {$errstr} ({$errno}) {$error}";
$this->logger->error($error);
throw new ConnectionException($error, (int)$errno);
}
$this->logger->info("Server listening to port {$this->port}");
}
/**
* Get string representation of instance.
* @return string String representation.
*/
public function __toString(): string
{
return sprintf(
"%s(%s)",
get_class($this),
$this->getName() ?: 'closed'
);
}
/* ---------- Server operations -------------------------------------------------- */
/**
* Accept a single incoming request.
* Note that this operation will block accepting additional requests.
* @return bool True if listening.
*/
public function accept(): bool
{
$this->disconnect();
return (bool)$this->listening;
}
/* ---------- Server option functions -------------------------------------------- */
/**
* Get current port.
* @return int port.
*/
public function getPort(): int
{
return $this->port;
}
/**
* Set timeout.
* @param int $timeout Timeout in seconds.
*/
public function setTimeout(int $timeout): void
{
$this->options['timeout'] = $timeout;
if (!$this->isConnected()) {
return;
}
foreach ($this->connections as $connection) {
$connection->setTimeout($timeout);
$connection->setOptions($this->options);
}
}
/**
* Set fragmentation size.
* @param int $fragment_size Fragment size in bytes.
* @return self.
*/
public function setFragmentSize(int $fragment_size): self
{
$this->options['fragment_size'] = $fragment_size;
foreach ($this->connections as $connection) {
$connection->setOptions($this->options);
}
return $this;
}
/**
* Get fragmentation size.
* @return int $fragment_size Fragment size in bytes.
*/
public function getFragmentSize(): int
{
return $this->options['fragment_size'];
}
/* ---------- Connection broadcast operations ------------------------------------ */
/**
* Broadcast text message to all conenctions.
* @param string $payload Content as string.
*/
public function text(string $payload): void
{
$this->send($payload);
}
/**
* Broadcast binary message to all conenctions.
* @param string $payload Content as binary string.
*/
public function binary(string $payload): void
{
$this->send($payload, 'binary');
}
/**
* Broadcast ping message to all conenctions.
* @param string $payload Optional text as string.
*/
public function ping(string $payload = ''): void
{
$this->send($payload, 'ping');
}
/**
* Broadcast pong message to all conenctions.
* @param string $payload Optional text as string.
*/
public function pong(string $payload = ''): void
{
$this->send($payload, 'pong');
}
/**
* Send message on all connections.
* @param string $payload Message to send.
* @param string $opcode Opcode to use, default: 'text'.
* @param bool $masked If message should be masked default: true.
*/
public function send(string $payload, string $opcode = 'text', bool $masked = true): void
{
if (!$this->isConnected()) {
$this->connect();
}
if (!in_array($opcode, array_keys(self::$opcodes))) {
$warning = "Bad opcode '{$opcode}'. Try 'text' or 'binary'.";
$this->logger->warning($warning);
throw new BadOpcodeException($warning);
}
$factory = new Factory();
$message = $factory->create($opcode, $payload);
foreach ($this->connections as $connection) {
$connection->pushMessage($message, $masked);
}
}
/**
* Close all connections.
* @param int $status Close status, default: 1000.
* @param string $message Close message, default: 'ttfn'.
*/
public function close(int $status = 1000, string $message = 'ttfn'): void
{
foreach ($this->connections as $connection) {
if ($connection->isConnected()) {
$connection->close($status, $message);
}
}
}
/**
* Disconnect all connections.
*/
public function disconnect(): void
{
foreach ($this->connections as $connection) {
if ($connection->isConnected()) {
$connection->disconnect();
}
}
$this->connections = [];
}
/**
* Receive message from single connection.
* Note that this operation will block reading and only read from first available connection.
* @return mixed Message, text or null depending on settings.
*/
public function receive()
{
$filter = $this->options['filter'];
$return_obj = $this->options['return_obj'];
if (!$this->isConnected()) {
$this->connect();
}
$connection = current($this->connections);
while (true) {
$message = $connection->pullMessage();
$opcode = $message->getOpcode();
if (in_array($opcode, $filter)) {
$this->last_opcode = $opcode;
$return = $return_obj ? $message : $message->getContent();
break;
} elseif ($opcode == 'close') {
$this->last_opcode = null;
$return = $return_obj ? $message : null;
break;
}
}
return $return;
}
/* ---------- Connection functions ----------------------------------------------- */
/**
* Get requested path from last connection.
* @return string Path.
*/
public function getPath(): string
{
return $this->request_path;
}
/**
* Get request from last connection.
* @return array Request.
*/
public function getRequest(): array
{
return $this->request;
}
/**
* Get headers from last connection.
* @return string|null Headers.
*/
public function getHeader($header): ?string
{
foreach ($this->request as $row) {
if (stripos($row, $header) !== false) {
list($headername, $headervalue) = explode(":", $row);
return trim($headervalue);
}
}
return null;
}
/**
* Get last received opcode.
* @return string|null Opcode.
*/
public function getLastOpcode(): ?string
{
return $this->last_opcode;
}
/**
* Get close status from single connection.
* @return int|null Close status.
*/
public function getCloseStatus(): ?int
{
return $this->connections ? current($this->connections)->getCloseStatus() : null;
}
/**
* If Server has active connections.
* @return bool True if active connection.
*/
public function isConnected(): bool
{
foreach ($this->connections as $connection) {
if ($connection->isConnected()) {
return true;
}
}
return false;
}
/**
* Get name of local socket from single connection.
* @return string|null Name of local socket.
*/
public function getName(): ?string
{
return $this->isConnected() ? current($this->connections)->getName() : null;
}
/**
* Get name of remote socket from single connection.
* @return string|null Name of remote socket.
*/
public function getRemoteName(): ?string
{
return $this->isConnected() ? current($this->connections)->getRemoteName() : null;
}
/**
* @deprecated Will be removed in future version.
*/
public function getPier(): ?string
{
trigger_error(
'getPier() is deprecated and will be removed in future version. Use getRemoteName() instead.',
E_USER_DEPRECATED
);
return $this->getRemoteName();
}
/* ---------- Helper functions --------------------------------------------------- */
// Connect when read/write operation is performed.
private function connect(): void
{
try {
$handler = new ErrorHandler();
$socket = $handler->with(function () {
if (isset($this->options['timeout'])) {
$socket = stream_socket_accept($this->listening, $this->options['timeout']);
} else {
$socket = stream_socket_accept($this->listening);
}
if (!$socket) {
throw new ErrorException('No socket');
}
return $socket;
});
} catch (ErrorException $e) {
$error = "Server failed to connect. {$e->getMessage()}";
$this->logger->error($error, ['severity' => $e->getSeverity()]);
throw new ConnectionException($error, 0, [], $e);
}
$connection = new Connection($socket, $this->options);
$connection->setLogger($this->logger);
if (isset($this->options['timeout'])) {
$connection->setTimeout($this->options['timeout']);
}
$this->logger->info("Client has connected to port {port}", [
'port' => $this->port,
'peer' => $connection->getRemoteName(),
]);
$this->performHandshake($connection);
$this->connections = ['*' => $connection];
}
// Perform upgrade handshake on new connections.
private function performHandshake(Connection $connection): void
{
$request = '';
do {
$buffer = $connection->getLine(1024, "\r\n");
$request .= $buffer . "\n";
$metadata = $connection->getMeta();
} while (!$connection->eof() && $metadata['unread_bytes'] > 0);
if (!preg_match('/GET (.*) HTTP\//mUi', $request, $matches)) {
$error = "No GET in request: {$request}";
$this->logger->error($error);
throw new ConnectionException($error);
}
$get_uri = trim($matches[1]);
$uri_parts = parse_url($get_uri);
$this->request = explode("\n", $request);
$this->request_path = $uri_parts['path'];
/// @todo Get query and fragment as well.
if (!preg_match('#Sec-WebSocket-Key:\s(.*)$#mUi', $request, $matches)) {
$error = "Client had no Key in upgrade request: {$request}";
$this->logger->error($error);
throw new ConnectionException($error);
}
$key = trim($matches[1]);
/// @todo Validate key length and base 64...
$response_key = base64_encode(pack('H*', sha1($key . '258EAFA5-E914-47DA-95CA-C5AB0DC85B11')));
$header = "HTTP/1.1 101 Switching Protocols\r\n"
. "Upgrade: websocket\r\n"
. "Connection: Upgrade\r\n"
. "Sec-WebSocket-Accept: $response_key\r\n"
. "\r\n";
$connection->write($header);
$this->logger->debug("Handshake on {$get_uri}");
}
}