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changelog.txt
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v1.0
ITEMS_GAME
- Made ProOF versions of weapons seperate from their base equivalents
- This is to avoid things like the pistol reload animation freaking the fuck out in casual games
- Increased LG damage from 8 to 11
- Increased LG fire rate interval from 0.45 to 0.55
ZOO_PROOF_DM
- Replaced the default weapon spawns with their ProOF equivalents
- Replaced armour spawns with equivalents that have capped values (similar to how it functions in Quake Champions)
- RA gives 100 armour and can restore a player's armour to a max value of 200
- YA gives 50 armour and can restore a player's armour to a max value of 100
- GA gives 25 armour and can restore a player's armour to a max value of 100
- Added health and ammo spawns
- Mappers should update their maps and replace all weapon, armour and health spawns with the new ones, as well as adding the two filter_tfc_armor entities
- I'm so sorry to make you do this
PROOF_BASE
- Set of_spawners_resupply to 1
PROOF_TDM_2V2
- Increased mp_fraglimit from 50 to 100
PROOF_MCTF
- Set tf_flag_return_on_touch to 1
v0.1.6
ITEMS_GAME
- Added new cosmetics included in Revision 10
v0.1.5
PROOF_BASE
- Set spec_freeze_showhealth to 0
- Set of_headshot_disable_railgun to 1
PROOF_DUEL
- Set of_duel_powerup_respawn to 35
- Set of_duel_powerup_timers to 0
v0.1.4
ITEMS_GAME
- Added new hats included in Revision 8
v0.1.3
PROOF_BASE
- Increased acceleration and deceleration when walking
- Increased sv_accelerate from 10 to 20
- Increased sv_stopspeed from 100 to 200
- Increased speed gain and loss when strafejumping
- Increased of_bunnyhop_max_speed_factor from 1 to 1.5
- Added various settings that make ProOF function fully
- Set of_armor to 1
- Set of_crouchjump to 1
- Set sv_allow_votes to 1
- Set sv_vote_issue_changelevel_allowed to 1
MAPCYCLE_PROOF_DUEL
- Added a mapcycle file for duel
- The maps in this file can be found at https://www.mediafire.com/folder/wg4xyb031pkxl/maps
ITEMS_GAME
- Increased rocket launcher reload speed from 0.8 to 0.6
- Moved the position of the centered rocket launcher viewmodel to be more consistent with other weapons
v0.1.2
SOUNDS
- Increased the volume of various walking sounds by 5dB
ITEMS_GAME
- Decreased the spread of the tommygun from 0.01 to 0.005
MODELS
- Created a custom .qc hitbox file for merc
- This isn't compiled yet! If you know how to do this please hit me up, my Discord tag is fossil#7086
v0.1.1
ITEMS_GAME
- Reduced the tommygun's damage from 12 to 10
- Reduced the pistol's damage from 12 to 8
- Increased the pistol's clip size from 15 to 30
- Added cosmetics created in the newest update back