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After packing a texture in the texture packer if you then reimport the textures with changes the texture packer will still use the old texture before reimport, the only way I've found to fix this/update the texture in the packer is to restart unity.
The text was updated successfully, but these errors were encountered:
After packing a texture in the texture packer if you then reimport the textures with changes the texture packer will still use the old texture before reimport, the only way I've found to fix this/update the texture in the packer is to restart unity.
The text was updated successfully, but these errors were encountered: