forked from IAGOnGithub/gba-mus-ripper
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathMakefile-windows
63 lines (48 loc) · 2.98 KB
/
Makefile-windows
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
# https://github.com/mstorsjo/llvm-mingw/releases/latest llvm-mingw-<version>-msvcrt-x86_64.zip . Add llvm-mingw-<version>-msvcrt-x86_64\bin to "Path" environment variable.
# NOTE: This makefile currently doesn't work. I don't know a good, simple Windows version of cmake.
# Windows
JUST_CPPC=x86_64-w64-mingw32-g++.exe
JUST_CC=x86_64-w64-mingw32-gcc.exe
CPPC=$(JUST_CPPC) -std=gnu++11
CPPC2=x86_64-w64-mingw32-g++.exe -std=c++17
CC=$(JUST_CC) -std=c99
CMAKE=/usr/bin/cmake
MAKE=mingw32-make.exe
# GNU/Linux
#CPPC=/usr/bin/g++ -std=gnu++11 # sf2cute requires C++14, but leaving this as gnu++11 doesn't seem to cause any errors for now
#CC=/usr/bin/gcc -std=c99
#CMAKE=/usr/bin/cmake
#MAKE=/usr/bin/make
# Parameters used for compilation
FLAGS=-Wall -fdata-sections -ffunction-sections -fmax-errors=5 -Os
# Additional parameters used for linking whole programs
WHOLE=-s -fwhole-program -static
SF2CUTE_SRC_FILES = src/sf2cute/src/sf2cute/$(wildcard *.cpp) # TODO include *.hpp files too?
all: $(shell mkdir build-w) $(shell mkdir bin-w) bin-w/mp2ktools bin-w/song_ripper bin-w/sound_font_ripper bin-w/gba_mus_ripper
bin-w/mp2ktools: src/mp2ktool/mp2ktool.cpp src/mp2ktool/mp2kcomm.cpp src/mp2ktool/agbm4a.cpp src/mp2ktool/mp2kcomm.h src/mp2ktool/agbm4a.h
$(CPPC2) src/mp2ktool/mp2ktool.cpp src/mp2ktool/mp2kcomm.cpp src/mp2ktool/agbm4a.cpp -o bin-w/mp2ktool
bin-w/song_ripper: src/song_ripper.cpp src/midi.hpp build-w/midi.o
$(CPPC) $(FLAGS) $(WHOLE) src/song_ripper.cpp build-w/midi.o -o bin-w/song_ripper
bin-w/sound_font_ripper: build-w/sound_font_ripper.o build-w/gba_samples.o build-w/gba_instr.o src/sf2cute/build-w/libsf2cute.a
$(CPPC) $(FLAGS) $(WHOLE) build-w/gba_samples.o build-w/gba_instr.o build-w/sound_font_ripper.o src/sf2cute/build-w/libsf2cute.a -o bin-w/sound_font_ripper
bin-w/gba_mus_ripper: src/gba_mus_ripper.cpp src/hex_string.hpp
$(CPPC) $(FLAGS) $(WHOLE) src/gba_mus_ripper.cpp -o bin-w/gba_mus_ripper
build-w/midi.o: src/midi.cpp src/midi.hpp
$(CPPC) $(FLAGS) -c src/midi.cpp -o build-w/midi.o
build-w/gba_samples.o : src/gba_samples.cpp src/gba_samples.hpp src/hex_string.hpp
$(CPPC) $(FLAGS) -c src/gba_samples.cpp -o build-w/gba_samples.o
build-w/gba_instr.o : src/gba_instr.cpp src/gba_instr.hpp src/hex_string.hpp src/gba_samples.hpp
$(CPPC) $(FLAGS) -c src/gba_instr.cpp -o build-w/gba_instr.o
build-w/sound_font_ripper.o: src/sound_font_ripper.cpp src/gba_instr.hpp src/hex_string.hpp
$(CPPC) $(FLAGS) -c src/sound_font_ripper.cpp -o build-w/sound_font_ripper.o
src/sf2cute/build-w/libsf2cute.a: $(SF2CUTE_SRC_FILES)
$(CMAKE) -DCMAKE_C_COMPILER=$(JUST_CC) -DCMAKE_CXX_COMPILER=$(JUST_CPPC) -S src/sf2cute -B src/sf2cute/build-w
$(MAKE) --directory=src/sf2cute/build-w
clean:
cmd.exe /c "del /f /q *.o *.s *.i *.ii"
cmd.exe /c "del /f /s /q build-w"
cmd.exe /c "rmdir /q build-w"
cmd.exe /c "del /f /s /q bin-w"
cmd.exe /c "rmdir /q bin-w"
cmd.exe /c "del /f /s /q src/sf2cute/build-w"
cmd.exe /c "rmdir /q src/sf2cute/build-w"