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MainWindow.h
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MainWindow.h
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#pragma once
#include <QMainWindow>
#include <QTimer>
#include <QItemSelection>
#include "UsbThread.h"
#include "DeviceListModel.h"
#include "Metatypes.h"
#include "DeviceInterfacesModel.h"
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
// `thread` must outlive this object.
MainWindow(UsbThread& thread, QWidget *parent = 0);
~MainWindow();
signals:
// Ask the USB thread to enumerate available deviecs and return the
// results in onEnumerationResults.
void requestEnumerateDevices();
// Ask the USB thread to get the device descriptors of a device and return
// the result (as a string for now) in onDeviceDescriptors.
void requestDeviceDescriptors(DeviceId loc);
void requestControlOutTransfer(DeviceId loc,
Device::Recipient recipient,
Device::Type type,
quint8 bRequest,
quint16 wValue,
quint16 wIndex,
const QByteArray& data);
void requestControlInTransfer(DeviceId loc,
Device::Recipient recipient,
Device::Type type,
quint8 bRequest,
quint16 wValue,
quint16 wIndex,
int length);
private slots:
// Results from the USB thread.
void onEnumerateDevicesResult(const QVector<DeviceInfo>& devices);
void onDeviceDescriptorsResult(DeviceId loc, bool success, DeviceDescriptor deviceDescriptor);
void onControlOutTransferResult(DeviceId loc, bool success);
void onControlInTransferResult(DeviceId loc, bool success, const QByteArray& data);
void onDeviceSelectionChanged(const QItemSelection& selected, const QItemSelection& deselected);
void onInterfaceSelectionChanged(const QItemSelection& selected, const QItemSelection& deselected);
void on_actionExit_triggered();
void on_controlSendButton_clicked();
void on_controlReceiveButton_clicked();
private:
Ui::MainWindow *ui;
UsbThread& usbThread;
DeviceListModel devicesModel;
DeviceInterfacesModel interfacesModel;
QTimer enumerateTimer;
DeviceId selectedLoc;
};