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common.h
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/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Changes @ June 2012
* Project lense (@whirleyes) - Fork Android recovery source code for spyder bootmenu
*
*/
#ifndef BOOTMENU_COMMON_H
#define BOOTMENU_COMMON_H
#include <stdio.h>
#include <cutils/klog.h>
#define ERROR(x...) KLOG_ERROR("Bootmenu", x)
#define NOTICE(x...) KLOG_NOTICE("Bootmenu", x)
#define INFO(x...) KLOG_INFO("Bootmenu", x)
// Initialize the graphics system.
void ui_init();
void ui_exit();
// Use KEY_* codes from <linux/input.h> or KEY_DREAM_* from "minui/minui.h".
int ui_wait_key(); // waits for a key/button press, returns the code
int ui_key_pressed(int key); // returns >0 if the code is currently pressed
int ui_text_visible(); // returns >0 if text log is currently visible
int ui_text_ever_visible(); // returns >0 if text log was ever visible
void ui_show_text(int visible);
void ui_clear_key_queue();
// Write a message to the on-screen log shown with Alt-L (also to stderr).
// The screen is small, and users may need to report these messages to support,
// so keep the output short and not too cryptic.
void ui_print(const char *fmt, ...) __attribute__((format(printf, 1, 2)));
// Display some header text followed by a menu of items, which appears
// at the top of the screen (in place of any scrolling ui_print()
// output, if necessary).
void ui_start_menu(char** headers, char** items, int initial_selection);
// Set the menu highlight to the given index, and return it (capped to
// the range [0..numitems).
int ui_menu_select(int sel);
// End menu mode, resetting the text overlay so that ui_print()
// statements will be displayed.
void ui_end_menu();
// Set the icon (normally the only thing visible besides the progress bar).
enum {
BACKGROUND_ICON_NONE,
BACKGROUND_ICON_INSTALLING,
NUM_BACKGROUND_ICONS
};
void ui_set_background(int icon);
// Show a progress bar and define the scope of the next operation:
// portion - fraction of the progress bar the next operation will use
// seconds - expected time interval (progress bar moves at this minimum rate)
void ui_show_progress(float portion, int seconds);
void ui_set_progress(float fraction); // 0.0 - 1.0 within the defined scope
// Default allocation of progress bar segments to operations
static const int VERIFICATION_PROGRESS_TIME = 60;
static const float VERIFICATION_PROGRESS_FRACTION = 0.25;
static const float DEFAULT_FILES_PROGRESS_FRACTION = 0.4;
static const float DEFAULT_IMAGE_PROGRESS_FRACTION = 0.1;
// Hide and reset the progress bar.
void ui_reset_progress();
#define LOGE(...) ui_print("E:" __VA_ARGS__)
#define LOGW(...) fprintf(stdout, "W:" __VA_ARGS__)
#define LOGI(...) fprintf(stdout, "I:" __VA_ARGS__)
#if 0
#define LOGV(...) fprintf(stdout, "V:" __VA_ARGS__)
#define LOGD(...) fprintf(stdout, "D:" __VA_ARGS__)
#else
#define LOGV(...) do {} while (0)
#define LOGD(...) do {} while (0)
#endif
#define STRINGIFY(x) #x
#define EXPAND(x) STRINGIFY(x)
typedef struct {
// number of frames per second to try to maintain when animating
int update_fps;
// number of frames in installing animation. may be zero for a
// static installation icon.
int installing_frames;
// the install icon is animated by drawing images containing the
// changing part over the base icon. These specify the
// coordinates of the upper-left corner.
int install_overlay_offset_x;
int install_overlay_offset_y;
} UIParameters;
int device_toggle_display(volatile char* key_pressed, int key_code);
int device_reboot_now(volatile char* key_pressed, int key_code);
static void unlock();
//UI related
#define MAX_COLS 48
#define MAX_ROWS 16
#define CHAR_WIDTH 15
#define CHAR_HEIGHT 24
#define CHAR_SPACE2 48
#define CHAR_SPACE 130
int selected;
int wait_timeout;
int boot_default;
int stock_init, second_init;
int stock_adbd, second_adbd;
int recovery_mode;
enum {
DISABLE,
ENABLE
};
#define NO_ACTION -1
#define HIGHLIGHT_UP -2
#define HIGHLIGHT_DOWN -3
#define SELECT_ITEM -4
#define ITEM_STOCK 0
#define ITEM_SECOND 1
#define ITEM_RECOVERY 2
///var
///action
int exec_and_wait(char** argp);
void led(const char* color, int value);
void amoled(int value);
void vibrate(int value);
void boot_stock();
void boot_second();
void boot_recovery();
void boot(const char* script, int adbd, int init);
#define RECOVERY_MODE_FILE "/preinstall/.recovery_mode"
#define RECOVERY_MODE_TYPE "/preinstall/.recovery_second"
#define STOCK_MODE_FILE "/preinstall/.stock_mode"
#define SECOND_MODE_FILE "/preinstall/.second_mode"
#endif // BOOTMENU_COMMON_H