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<Task> Environment Design Style #44

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5 tasks done
lonnimm opened this issue Aug 15, 2022 · 0 comments
Closed
5 tasks done

<Task> Environment Design Style #44

lonnimm opened this issue Aug 15, 2022 · 0 comments
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sprint 1 task This issue or pull request already exists team 5 1map4all

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@lonnimm
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lonnimm commented Aug 15, 2022

Environment Design Style

Task: Environment Design Style.
Feature: Map + Environment Interaction

The design style guide for the environment is an important aspect, affecting a wide range of features within the game. The interactive and non-interactive environment is constantly present throughout the game and links the player to the setting, story and world in which the game is set. Thus it is essential that the environment has a strong stylistic theme throughout, in order to facilitate cohesive game play.

Example (optional)

  • Colour Palette: Style guide example featuring primary game colours and secondary colours and hex code (created based upon concept art)

Colour Example

Dependencies

Many components, particularly the visual aspects, and by association the functional aspects, will depend on the style guide of the game environment, and be affected by these design choices.

Milestones

List of steps that need to be completed for this task.

  • Step 1 (Aug. 19) - Creation of design guide document including details regarding:

  • Identification of colour palette/colour scheme

  • Identification of art style

  • Design inspiration resources and concept art gathered

  • Step 2 (Aug. 22) - Sketches for various game screens designed
    User testing to inform and reflect on aesthetic choices

  • Step 3 (Aug. 24) - Implementation of user testing

  • Step 4 (Aug. 26) - Finalisation of style guide to inform further iteration

Completion Deadline: Aug. 26

Documentation

Member

@lonnimm lonnimm added task This issue or pull request already exists sprint 1 team 5 1map4all labels Aug 15, 2022
@IshaanM8 IshaanM8 closed this as completed Sep 7, 2022
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