-
Notifications
You must be signed in to change notification settings - Fork 231
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[Steam] Signal changes from HDR to SDR when launching games #1235
Comments
According to Josh this may be the Steam client disabling HDR on launch based on its preferences; however HDR preferences aren't exposed in gamepadui for anything other than Steam Deck, so this may technically be a steam-for-linux issue as well. |
It looks like it's not Steam after all - modified libliftoff to print errors on test commits:
So it looks like we're down to drm; it's trying to reallocate the planes for the game and it fails, and eventually falls back to SDR. |
This is likely fixed by 0502c67. I faced the exact same HDR->SDR problem a few weeks ago while HDR in games was working fine a few months ago, and ran into this conflict while rebasing my local hack/workaround to fix this "regression" introduced by #1085 (sorry for not reporting this in time!). Unfortunately that commit barely missed out on the (For those interested: if a game via swapchain feedback provides no or invalid HDR metadata, the code after #1085 wouldn't configure the |
Can confirm that 0502c67 resolves the issue. |
Originally posted by @flibitijibibo in #1149 (comment)
The text was updated successfully, but these errors were encountered: