diff --git a/Resources/Audio/_Nuclear14/Weapons/Guns/Pistols/N14WeaponPistolDesertEagle/shot1.ogg b/Resources/Audio/_Nuclear14/Weapons/Guns/Pistols/N14WeaponPistolDesertEagle/shot1.ogg new file mode 100644 index 00000000000..a596e81a878 Binary files /dev/null and b/Resources/Audio/_Nuclear14/Weapons/Guns/Pistols/N14WeaponPistolDesertEagle/shot1.ogg differ diff --git a/Resources/Audio/_Nuclear14/Weapons/Guns/Pistols/N14WeaponPistolDesertEagle/shot2.ogg b/Resources/Audio/_Nuclear14/Weapons/Guns/Pistols/N14WeaponPistolDesertEagle/shot2.ogg new file mode 100644 index 00000000000..a596e81a878 Binary files /dev/null and b/Resources/Audio/_Nuclear14/Weapons/Guns/Pistols/N14WeaponPistolDesertEagle/shot2.ogg differ diff --git a/Resources/Audio/_Nuclear14/Weapons/Guns/Pistols/N14WeaponPistolDesertEagle/shot3.ogg b/Resources/Audio/_Nuclear14/Weapons/Guns/Pistols/N14WeaponPistolDesertEagle/shot3.ogg new file mode 100644 index 00000000000..db1fadae4de Binary files /dev/null and b/Resources/Audio/_Nuclear14/Weapons/Guns/Pistols/N14WeaponPistolDesertEagle/shot3.ogg differ diff --git a/Resources/Prototypes/_Nuclear14/Catalog/Fills/storage_fills_rp.yml b/Resources/Prototypes/_Nuclear14/Catalog/Fills/storage_fills_rp.yml index 78f5d7e554f..53c9fe04039 100644 --- a/Resources/Prototypes/_Nuclear14/Catalog/Fills/storage_fills_rp.yml +++ b/Resources/Prototypes/_Nuclear14/Catalog/Fills/storage_fills_rp.yml @@ -585,6 +585,9 @@ - id: N14WeaponRevolver44Magnun prob: 0.07 orGroup: Weapon + - id: N14WeaponDesertEagle44 + prob: 0.06 + orGroup: Weapon - id: N14WeaponSMG45 prob: 0.05 orGroup: Weapon @@ -2293,6 +2296,12 @@ - id: LongMagazine556Rifle prob: 0.1 orGroup: Weapon + - id: N14WeaponDesertEagle44 + prob: 0.1 + orGroup: Weapon + - id: N14WeaponLaserdotDesertEagle44 + prob: 0.07 + orGroup: Weapon - id: Magazine556Rifle prob: 0.1 orGroup: Ammunition diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/helmets.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/helmets.yml index dcd52dc7a30..034c8446b38 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/helmets.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/helmets.yml @@ -589,6 +589,91 @@ - type: Clothing sprite: _Nuclear14/Clothing/Head/FalloutHelmets/prewarmilitaryhelmet.rsi +- type: entity + parent: ClothingHeadBase + id: N14ClothingHeadHatHelmetRadHelmet + name: radiation suit helmet + description: A advance helmet used pre war to handle radioactive material. + components: + - type: Sprite + sprite: _Nuclear14/Clothing/Head/FalloutHelmets/falloutradsuit.rsi + - type: Clothing + sprite: _Nuclear14/Clothing/Head/FalloutHelmets/falloutradsuit.rsi + - type: IdentityBlocker + - type: Armor + modifiers: + coefficients: + Radiation: 0.75 + - type: Tag + tags: + - HidesHair + - HidesBeard + +- type: entity + parent: ClothingHeadBase + id: N14ClothingHeadHatHelmetFirefighterHelmet + name: fire resistant helmet + description: A advance helmet used pre war to handle high temperatures. + components: + - type: Sprite + sprite: _Nuclear14/Clothing/Head/FalloutHelmets/falloutfirefighter.rsi + - type: Clothing + sprite: _Nuclear14/Clothing/Head/FalloutHelmets/falloutfirefighter.rsi + - type: IdentityBlocker + - type: Armor + modifiers: + coefficients: + Heat: 0.75 + - type: Tag + tags: + - HidesHair + - HidesBeard + +- type: entity + parent: ClothingHeadBase + id: N14ClothingHeadHatHelmetSpaceHelmet + name: space helmet + description: A strange Pre-War helmet, useful for doing moonwalks. + components: + - type: Sprite + sprite: _Nuclear14/Clothing/Head/FalloutHelmets/falloutspacesuit.rsi + - type: Clothing + sprite: _Nuclear14/Clothing/Head/FalloutHelmets/falloutspacesuit.rsi + - type: IdentityBlocker + - type: BreathMask + - type: PressureProtection + highPressureMultiplier: 0.5 + lowPressureMultiplier: 1000 + - type: Tag + tags: + - HidesHair + - HidesBeard + +#Chinese Stealth Suit +- type: entity + parent: [ClothingHeadBase, BaseToggleClothing] + id: N14ClothingHeadHatHelmetChineseStealthSuitHelmet + name: chinese stealth helmet + description: the peak of chinese technology. + components: + - type: Sprite + sprite: _Nuclear14/Clothing/Head/FalloutHelmets/falloutchinesestealthsuit.rsi + - type: Clothing + sprite: _Nuclear14/Clothing/Head/FalloutHelmets/falloutchinesestealthsuit.rsi + - type: IdentityBlocker + - type: Tag + tags: + - HidesHair + - HidesBeard + - type: ToggleClothing + action: ActionTogglePhaseCloak + - type: ComponentToggler + parent: true + components: + - type: Stealth + minVisibility: 0.1 + lastVisibility: 0.1 + - type: entity parent: N14ClothingHeadHatCombatHelmet id: N14Clothingkingoftherats diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/hoods.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/hoods.yml index f53253eb57f..cc0cddab7f8 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/hoods.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Head/hoods.yml @@ -74,3 +74,35 @@ - HidesHair - WhitelistChameleon +- type: entity + parent: ClothingHeadBase + id: N14ClothingHeadHatHoodBlackRobe + name: black robe hood + description: A black hood covering all the head. + components: + - type: Sprite + sprite: _Nuclear14/Clothing/Head/FalloutHoods/falloutblackrobes.rsi + - type: Clothing + sprite: _Nuclear14/Clothing/Head/FalloutHoods/falloutblackrobes.rsi + - type: IdentityBlocker + - type: Tag + tags: + - HidesHair + - WhitelistChameleon + +- type: entity + parent: ClothingHeadBase + id: N14ClothingHeadHatHoodLeatherRobe + name: Leather robe hood + description: A leather hood covering all the head. + components: + - type: Sprite + sprite: _Nuclear14/Clothing/Head/FalloutHoods/falloutleatherrobes.rsi + - type: Clothing + sprite: _Nuclear14/Clothing/Head/FalloutHoods/falloutleatherrobes.rsi + - type: IdentityBlocker + - type: Tag + tags: + - HidesHair + - WhitelistChameleon + diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/gasmasks.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/gasmasks.yml index 4bad9e422e7..3562419ad6c 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/gasmasks.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/Mask/gasmasks.yml @@ -19,6 +19,31 @@ Piercing: 0.95 Heat: 0.95 priceMultiplier: 0.5 + - type: Tag + tags: + - HidesHair + - HidesBeard + +- type: entity + parent: ClothingMaskBase + id: N14ClothingMaskHazmatHelmet + name: hazmat suit mask + description: A advance mask used pre war to handle viruses and dangerous environments. + components: + - type: Sprite + sprite: _Nuclear14/Clothing/Mask/fallouthazmatsuit.rsi + - type: Clothing + sprite: _Nuclear14/Clothing/Mask/fallouthazmatsuit.rsi + - type: IdentityBlocker + - type: BreathMask + - type: Armor + modifiers: + coefficients: + Radiation: 0.95 + - type: Tag + tags: + - HidesHair + - HidesBeard - type: entity parent: ClothingMaskGas diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/coats_and_outer.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/coats_and_outer.yml index 9a5813b1dc5..7755f255767 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/coats_and_outer.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/coats_and_outer.yml @@ -50,6 +50,32 @@ # - type: ClothingSpecialModifier # charismaModifier: 1 +- type: entity + parent: ClothingOuterBase + id: N14ClothingOuterBlackRobes + name: black robe + description: robe tinted in black with some gold lining. + components: + - type: Sprite + sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutblackrobes.rsi + - type: Clothing + sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutblackrobes.rsi + - type: ToggleableClothing + clothingPrototype: N14ClothingHeadHatHoodBlackRobe + +- type: entity + parent: ClothingOuterBase + id: N14ClothingOuterLeatherRobes + name: leather robe + description: A robe made of leather, with a mystic symbol in the chest. + components: + - type: Sprite + sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutleatherrobes.rsi + - type: Clothing + sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutleatherrobes.rsi + - type: ToggleableClothing + clothingPrototype: N14ClothingHeadHatHoodLeatherRobe + - type: entity parent: ClothingOuterBase id: N14ClothingOuterRobeHubologist @@ -616,6 +642,17 @@ - type: Clothing sprite: _Nuclear14/Clothing/OuterClothing/Coats/brotherhoodmedicalscribe.rsi +- type: entity + parent: N14ClothingOuterBattlecoatCoat + id: N14ClothingOuterBrotherhoodWashingtonCoat + name: Washington Brotherhood Coat + description: A finely made coat made with dark leather, a symbol of the Brotherhood emblazoned across the chest and back. + components: + - type: Sprite + sprite: _Nuclear14/Clothing/OuterClothing/Coats/washintgton_bos_coat.rsi + - type: Clothing + sprite: _Nuclear14/Clothing/OuterClothing/Coats/washintgton_bos_coat.rsi + #MARK: Tribal - type: entity parent: ClothingOuterStorageBase @@ -732,3 +769,74 @@ Piercing: 0.6 Heat: 0.6 priceMultiplier: 0.5 + +#MARK: Enviorement + +- type: entity + parent: ClothingOuterHardsuitBase + id: N14ClothingOuterRadSuit + name: radiation suit + description: Designed to protect its wearer from radiation. + components: + - type: Sprite + sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutradsuit.rsi + - type: Clothing + sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutradsuit.rsi + - type: Armor + modifiers: + coefficients: + Heat: 0.90 + Radiation: 0.001 + - type: ToggleableClothing + clothingPrototype: N14ClothingHeadHatHelmetRadHelmet + +- type: entity + parent: ClothingOuterHardsuitBase + id: N14ClothingOuterHazmatSuit + name: hazmat suit + description: Designed to protect its wearer from viruses and environments. + components: + - type: Sprite + sprite: _Nuclear14/Clothing/OuterClothing/Coats/fallouthazmatsuit.rsi + - type: Clothing + sprite: _Nuclear14/Clothing/OuterClothing/Coats/fallouthazmatsuit.rsi + - type: Armor + modifiers: + coefficients: + Radiation: 0.60 + - type: ToggleableClothing + clothingPrototype: N14ClothingMaskHazmatHelmet + +- type: entity + parent: ClothingOuterHardsuitBase + id: N14ClothingOuterSpaceSuit + name: Space Suit + description: Advanced life support and sensors. Smells kind of minty. + components: + - type: Sprite + sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutspacesuit.rsi + - type: Clothing + sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutspacesuit.rsi + - type: PressureProtection + highPressureMultiplier: 0.5 + lowPressureMultiplier: 1000 + - type: ToggleableClothing + clothingPrototype: N14ClothingHeadHatHelmetSpaceHelmet + +- type: entity + parent: ClothingOuterHardsuitBase + id: N14ClothingOuterFirefighterSuit + name: fire resistant suit + description: Designed to protect its wearer from high temperatures and fires. + components: + - type: Sprite + sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutfirefighter.rsi + - type: Clothing + sprite: _Nuclear14/Clothing/OuterClothing/Coats/falloutfirefighter.rsi + - type: Armor + modifiers: + coefficients: + Heat: 0.30 + - type: ToggleableClothing + clothingPrototype: N14ClothingHeadHatHelmetFirefighterHelmet + diff --git a/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/falloutarmor.yml b/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/falloutarmor.yml index 7e8f6356267..c2de741d302 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/falloutarmor.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Clothing/OuterClothing/falloutarmor.yml @@ -1291,6 +1291,46 @@ - type: ExplosionResistance damageCoefficient: 0.85 +- type: entity + parent: ClothingOuterBase + id: N14ClothingOuterLightLeatherArmor + name: light leather armor + description: Your basic all leather apparel. Finely crafted from tanned brahmin hide. + components: + - type: Sprite + sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutleatherarmor.rsi + - type: Clothing + sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutleatherarmor.rsi + - type: Armor + modifiers: + coefficients: + Blunt: 0.85 + Slash: 0.80 + Piercing: 0.90 + Heat: 0.70 + - type: ExplosionResistance + damageCoefficient: 0.80 + +- type: entity + parent: ClothingOuterBase + id: N14ClothingOuterReinforcedLeatherArmor + name: Reinforced leather armor + description: An advanced version of the basic leather armor with extra layers of protection. Finely crafted from tanned brahmin hide. + components: + - type: Sprite + sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutreinforcedleatherarmor.rsi + - type: Clothing + sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutreinforcedleatherarmor.rsi + - type: Armor + modifiers: + coefficients: + Blunt: 0.80 + Slash: 0.80 + Piercing: 0.85 + Heat: 0.65 + - type: ExplosionResistance + damageCoefficient: 0.75 + #MARK: RCMP armors - type: entity @@ -1400,3 +1440,32 @@ priceMultiplier: 0.5 - type: ExplosionResistance damageCoefficient: 0.85 + +#Chinese stealth suit +- type: entity + parent: ClothingOuterHardsuitBase + id: N14ClothingOuterChineseStealthSuit + name: chinese stealth suit + description: Yī tào yǐqián wéi zhōngguó tèzhǒng bùduì zhìzào de zhuāngjiǎ. + components: + - type: Sprite + sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutchinesestealthsuit.rsi + - type: Clothing + sprite: _Nuclear14/Clothing/OuterClothing/Armor/falloutchinesestealthsuit.rsi + - type: ToggleableClothing + clothingPrototype: N14ClothingHeadHatHelmetChineseStealthSuitHelmet + - type: ClothingSpeedModifier + walkModifier: 1 + sprintModifier: 1 + - type: Armor + modifiers: + coefficients: + Blunt: 0.9 + Slash: 0.9 + Piercing: 0.85 + Heat: 0.6 + Radiation: 0.6 + - type: TemperatureProtection + coefficient: 0.5 + - type: ExplosionResistance + damageCoefficient: 0.8 diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/44.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/44.yml new file mode 100644 index 00000000000..737e1c48a92 --- /dev/null +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/44.yml @@ -0,0 +1,39 @@ +- type: entity + id: N14BaseMagazine44Pistol + name: pistol magazine (44) + parent: BaseItem + abstract: true + components: + - type: Tag + tags: + - N14MagazinePistol44 + - type: BallisticAmmoProvider + mayTransfer: true + whitelist: + tags: + - N14Cartridge44Magnum + capacity: 8 + - type: ContainerContainer + containers: + ballistic-ammo: !type:Container + - type: Sprite + netsync: false + sprite: _Nuclear14/Objects/Weapons/Guns/Ammunition/Magazines/44/pistolmag.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-1 + map: ["enum.GunVisualLayers.Mag"] + - type: MagazineVisuals + magState: mag + steps: 2 + zeroVisible: false + - type: Appearance + +- type: entity + id: N14MagazinePistol44 + name: pistol magazine (44) + parent: N14BaseMagazine44Pistol + components: + - type: BallisticAmmoProvider + proto: N14Cartridge44Magnum diff --git a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Pistols/pistols.yml b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Pistols/pistols.yml index f26368dec15..cb2a76f41bb 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Pistols/pistols.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Objects/Weapons/Guns/Pistols/pistols.yml @@ -485,4 +485,85 @@ tags: - N14CartridgePistol9 - type: StaticPrice - price: 15 \ No newline at end of file + price: 15 + +- type: entity + name: desert eagle 44 + parent: N14BaseWeaponPistol + id: N14WeaponDesertEagle44 + description: An ancient Desert Eagle pistol, in .44 Magnum. Interest in late 20th century films made this one of the most popular handguns of all times. + components: + - type: Sprite + sprite: _Nuclear14/Objects/Weapons/Guns/Pistols/deserteagle.rsi + - type: Item + sprite: _Nuclear14/Objects/Weapons/Guns/Pistols/deserteagle.rsi + - type: Gun + fireRate: 3 + soundGunshot: + collection: N14PistolDesertEagleGunshot + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: N14MagazinePistol44 + insertSound: /Audio/Weapons/Guns/MagIn/pistol_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/pistol_magout.ogg + priority: 2 + whitelist: + tags: + - N14MagazinePistol44 + gun_chamber: + name: Chamber + startingItem: N14Cartridge44Magnum + priority: 1 + whitelist: + tags: + - N14Cartridge44Magnum + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + +- type: entity + name: lasered desert eagle 44 + parent: N14BaseWeaponPistol + id: N14WeaponLaserdotDesertEagle44 + description: An ancient Desert Eagle pistol, in .44 Magnum. This one in particular have a laser dot. + components: + - type: Sprite + sprite: _Nuclear14/Objects/Weapons/Guns/Pistols/laserdeserteagle.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Item + sprite: _Nuclear14/Objects/Weapons/Guns/Pistols/laserdeserteagle.rsi + - type: Gun + fireRate: 3 + soundGunshot: + collection: N14PistolDesertEagleGunshot + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: N14MagazinePistol44 + insertSound: /Audio/Weapons/Guns/MagIn/pistol_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/pistol_magout.ogg + priority: 2 + whitelist: + tags: + - N14MagazinePistol44 + gun_chamber: + name: Chamber + startingItem: N14Cartridge44Magnum + priority: 1 + whitelist: + tags: + - N14Cartridge44Magnum + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: FollowDistance + backStrength: 3 diff --git a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/craftingbenches.yml b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/craftingbenches.yml index 975c2901eb6..e5bd80a9347 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/craftingbenches.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Structures/Misc/craftingbenches.yml @@ -114,6 +114,7 @@ - MagazineBox22 - SpeedLoader44 - MagazineBox44 + - N14MagazinePistol44 - N14MagazinePistol45 - Magazine45SubMachineGun - MagazineBox45 @@ -182,6 +183,10 @@ - N14ClothingOuterTribalArmorHeavy - N14ClothingOuterInsectArmor - N14ClothingOuterMetalArmor + - N14ClothingOuterReinforcedLeatherArmor + - N14ClothingOuterLightLeatherArmor + - N14ClothingOuterLeatherRobes + - N14ClothingOuterBlackRobes # Shield's - N14InsectShield - MakeshiftShield diff --git a/Resources/Prototypes/_Nuclear14/Loadouts/Roles/loadouts_bos_washington.yml b/Resources/Prototypes/_Nuclear14/Loadouts/Roles/loadouts_bos_washington.yml index b99a74d5bba..08f8a354495 100644 --- a/Resources/Prototypes/_Nuclear14/Loadouts/Roles/loadouts_bos_washington.yml +++ b/Resources/Prototypes/_Nuclear14/Loadouts/Roles/loadouts_bos_washington.yml @@ -111,3 +111,21 @@ min: 72000 # 20 hours veterancy unlock items: - N14ClothingOuterPowerArmorT51BC + +- type: loadout + id: LoadoutBoSWashingtonCoat + category: Roles + cost: 3 + exclusive: true + requirements: + - !type:CharacterJobRequirement + jobs: + - BoSWashingtonCommander + - BoSWashingtonKnight + - BoSWashingtonScribe + - BoSWashingtonPaladin + - !type:CharacterPlaytimeRequirement + tracker: BoSWashingtonKnight + min: 54000 + items: + - N14ClothingOuterBrotherhoodWashingtonCoat diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Lathes/ammo.yml b/Resources/Prototypes/_Nuclear14/Recipes/Lathes/ammo.yml index dda0506358a..1e8ab2a3140 100644 --- a/Resources/Prototypes/_Nuclear14/Recipes/Lathes/ammo.yml +++ b/Resources/Prototypes/_Nuclear14/Recipes/Lathes/ammo.yml @@ -415,6 +415,16 @@ Gunpowder: 44 Cardboard: 100 +- type: latheRecipe + id: N14MagazinePistol44 + result: N14MagazinePistol44 + category: N14Ammo + completetime: 5 + materials: + Lead: 20 + Steel: 30 + Gunpowder: 15 + # .45 auto - type: latheRecipe id: N14CartridgePistol45 diff --git a/Resources/Prototypes/_Nuclear14/Recipes/Lathes/armor.yml b/Resources/Prototypes/_Nuclear14/Recipes/Lathes/armor.yml index 57816bfc1fb..21bac203864 100644 --- a/Resources/Prototypes/_Nuclear14/Recipes/Lathes/armor.yml +++ b/Resources/Prototypes/_Nuclear14/Recipes/Lathes/armor.yml @@ -19,6 +19,26 @@ Leather: 100 Thread: 200 +- type: latheRecipe + id: N14ClothingOuterBlackRobes + result: N14ClothingOuterBlackRobes + category: N14Armor + completetime: 4 + materials: + Cloth: 600 + Leather: 100 + Thread: 200 + +- type: latheRecipe + id: N14ClothingOuterLeatherRobes + result: N14ClothingOuterLeatherRobes + category: N14Armor + completetime: 4 + materials: + Cloth: 600 + Leather: 100 + Thread: 200 + - type: latheRecipe id: N14ClothingOuterLeatherArmor result: N14ClothingOuterLeatherArmor @@ -28,6 +48,26 @@ Leather: 500 Thread: 200 +- type: latheRecipe + id: N14ClothingOuterLightLeatherArmor + result: N14ClothingOuterLightLeatherArmor + category: N14Armor + completetime: 4 + materials: + Leather: 500 + Thread: 200 + RawLeather: 200 + +- type: latheRecipe + id: N14ClothingOuterReinforcedLeatherArmor + result: N14ClothingOuterReinforcedLeatherArmor + category: N14Armor + completetime: 4 + materials: + Leather: 500 + Thread: 200 + RawLeather: 500 + - type: latheRecipe id: N14ClothingOuterChitinArmor result: N14ClothingOuterChitinArmor diff --git a/Resources/Prototypes/_Nuclear14/SoundCollections/shot.yml b/Resources/Prototypes/_Nuclear14/SoundCollections/shot.yml index 6a2dfad1d6a..9812da743c1 100644 --- a/Resources/Prototypes/_Nuclear14/SoundCollections/shot.yml +++ b/Resources/Prototypes/_Nuclear14/SoundCollections/shot.yml @@ -1,4 +1,12 @@ # Pistols +- type: soundCollection + id: N14PistolDesertEagleGunshot + files: + - /Audio/_Nuclear14/Weapons/Guns/Pistols/N14WeaponPistolDesertEagle/shot1.ogg + - /Audio/_Nuclear14/Weapons/Guns/Pistols/N14WeaponPistolDesertEagle/shot2.ogg + - /Audio/_Nuclear14/Weapons/Guns/Pistols/N14WeaponPistolDesertEagle/shot3.ogg +#mark: shot1 and 2 picked from a itch.io sound pack made by JDSherbert royalty free (https://jdsherbert.itch.io/desert-eagle-sfx-pack), shot3 taken from cs:go(https://pixabay.com/sound-effects/csgo-desert-eagle-firing-sound-effect-145410/) + - type: soundCollection id: N14Pistol9mmGunshot files: @@ -46,7 +54,7 @@ - /Audio/_Nuclear14/Weapons/Guns/Pistols/N14WeaponPistol12mm/shot6.ogg - /Audio/_Nuclear14/Weapons/Guns/Pistols/N14WeaponPistol12mm/shot7.ogg - /Audio/_Nuclear14/Weapons/Guns/Pistols/N14WeaponPistol12mm/shot8.ogg - + - type: soundCollection id: N14PistolChineseGunshot files: @@ -69,7 +77,7 @@ id: N14PistolSpyGunshot files: - /Audio/_Nuclear14/Weapons/Guns/Pistols/N14WeaponPistolSpy/shot1.ogg - + # Revolver - type: soundCollection id: N14Revolver9mmGunshot @@ -88,7 +96,7 @@ - /Audio/_Nuclear14/Weapons/Guns/Revolvers/N14WeaponRevolver10mm/shot2.ogg - /Audio/_Nuclear14/Weapons/Guns/Revolvers/N14WeaponRevolver10mm/shot3.ogg - /Audio/_Nuclear14/Weapons/Guns/Revolvers/N14WeaponRevolver10mm/shot4.ogg - + - type: soundCollection id: N14RevolverMagnunGunshot files: @@ -115,7 +123,7 @@ files: - /Audio/_Nuclear14/Weapons/Guns/Rifles/N14WeaponRifleR91/shot1.ogg - /Audio/_Nuclear14/Weapons/Guns/Rifles/N14WeaponRifleR91/shot2.ogg - + - type: soundCollection id: N14ChineseRifleGunshot files: diff --git a/Resources/Prototypes/_Nuclear14/tags.yml b/Resources/Prototypes/_Nuclear14/tags.yml index fd5f5f55456..79fef65c684 100644 --- a/Resources/Prototypes/_Nuclear14/tags.yml +++ b/Resources/Prototypes/_Nuclear14/tags.yml @@ -25,7 +25,7 @@ - type: Tag id: Jam - + - type: Tag id: Magazine @@ -218,6 +218,9 @@ id: N14Cartridge308Rifle #MARK: Ammo tags(Magazines). +- type: Tag + id: N14MagazinePistol44 + - type: Tag id: N14MagazinePistol22lr diff --git a/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutchinesestealthsuit.rsi/equipped-HELMET.png b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutchinesestealthsuit.rsi/equipped-HELMET.png new file mode 100644 index 00000000000..75707a184bc Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutchinesestealthsuit.rsi/equipped-HELMET.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutchinesestealthsuit.rsi/icon.png b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutchinesestealthsuit.rsi/icon.png new file mode 100644 index 00000000000..ffd29a4cece Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutchinesestealthsuit.rsi/icon.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutchinesestealthsuit.rsi/meta.json b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutchinesestealthsuit.rsi/meta.json new file mode 100644 index 00000000000..cff823a2d83 --- /dev/null +++ b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutchinesestealthsuit.rsi/meta.json @@ -0,0 +1,18 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Made by infrared_baron for MS13", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-HELMET", + "directions": 4 + } + ] +} diff --git a/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutfirefighter.rsi/equipped-HELMET.png b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutfirefighter.rsi/equipped-HELMET.png new file mode 100644 index 00000000000..d629d080657 Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutfirefighter.rsi/equipped-HELMET.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutfirefighter.rsi/icon.png b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutfirefighter.rsi/icon.png new file mode 100644 index 00000000000..88e160660ce Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutfirefighter.rsi/icon.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutfirefighter.rsi/meta.json b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutfirefighter.rsi/meta.json new file mode 100644 index 00000000000..cff823a2d83 --- /dev/null +++ b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutfirefighter.rsi/meta.json @@ -0,0 +1,18 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Made by infrared_baron for MS13", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-HELMET", + "directions": 4 + } + ] +} diff --git a/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutradsuit.rsi/equipped-HELMET.png b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutradsuit.rsi/equipped-HELMET.png new file mode 100644 index 00000000000..90dab903f1a Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutradsuit.rsi/equipped-HELMET.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutradsuit.rsi/icon.png b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutradsuit.rsi/icon.png new file mode 100644 index 00000000000..ce0e8a7f8e1 Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutradsuit.rsi/icon.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutradsuit.rsi/meta.json b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutradsuit.rsi/meta.json new file mode 100644 index 00000000000..cff823a2d83 --- /dev/null +++ b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutradsuit.rsi/meta.json @@ -0,0 +1,18 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Made by infrared_baron for MS13", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-HELMET", + "directions": 4 + } + ] +} diff --git a/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutspacesuit.rsi/equipped-HELMET.png b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutspacesuit.rsi/equipped-HELMET.png new file mode 100644 index 00000000000..372b3d64bdd Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutspacesuit.rsi/equipped-HELMET.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutspacesuit.rsi/icon.png b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutspacesuit.rsi/icon.png new file mode 100644 index 00000000000..26fc335bf52 Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutspacesuit.rsi/icon.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutspacesuit.rsi/meta.json b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutspacesuit.rsi/meta.json new file mode 100644 index 00000000000..57f0aa4094f --- /dev/null +++ b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHelmets/falloutspacesuit.rsi/meta.json @@ -0,0 +1,18 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Made by infrared_baron for MS13", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-HELMET", + "directions": 4 + } + ] + } \ No newline at end of file diff --git a/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHoods/falloutblackrobes.rsi/equipped-HELMET.png b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHoods/falloutblackrobes.rsi/equipped-HELMET.png new file mode 100644 index 00000000000..e65b08454a8 Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHoods/falloutblackrobes.rsi/equipped-HELMET.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHoods/falloutblackrobes.rsi/icon.png b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHoods/falloutblackrobes.rsi/icon.png new file mode 100644 index 00000000000..f5ae6b75728 Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHoods/falloutblackrobes.rsi/icon.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHoods/falloutblackrobes.rsi/meta.json b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHoods/falloutblackrobes.rsi/meta.json new file mode 100644 index 00000000000..cff823a2d83 --- /dev/null +++ b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHoods/falloutblackrobes.rsi/meta.json @@ -0,0 +1,18 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Made by infrared_baron for MS13", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-HELMET", + "directions": 4 + } + ] +} diff --git a/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHoods/falloutleatherrobes.rsi/equipped-HELMET.png b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHoods/falloutleatherrobes.rsi/equipped-HELMET.png new file mode 100644 index 00000000000..cd7e995b8a1 Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHoods/falloutleatherrobes.rsi/equipped-HELMET.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHoods/falloutleatherrobes.rsi/icon.png b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHoods/falloutleatherrobes.rsi/icon.png new file mode 100644 index 00000000000..324dec9813e Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHoods/falloutleatherrobes.rsi/icon.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHoods/falloutleatherrobes.rsi/meta.json b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHoods/falloutleatherrobes.rsi/meta.json new file mode 100644 index 00000000000..cff823a2d83 --- /dev/null +++ b/Resources/Textures/_Nuclear14/Clothing/Head/FalloutHoods/falloutleatherrobes.rsi/meta.json @@ -0,0 +1,18 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Made by infrared_baron for MS13", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-HELMET", + "directions": 4 + } + ] +} diff --git a/Resources/Textures/_Nuclear14/Clothing/Mask/fallouthazmatsuit.rsi/equipped-HELMET.png b/Resources/Textures/_Nuclear14/Clothing/Mask/fallouthazmatsuit.rsi/equipped-HELMET.png new file mode 100644 index 00000000000..7d0e17695e2 Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/Mask/fallouthazmatsuit.rsi/equipped-HELMET.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/Mask/fallouthazmatsuit.rsi/icon.png b/Resources/Textures/_Nuclear14/Clothing/Mask/fallouthazmatsuit.rsi/icon.png new file mode 100644 index 00000000000..b8698dcb839 Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/Mask/fallouthazmatsuit.rsi/icon.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/Mask/fallouthazmatsuit.rsi/meta.json b/Resources/Textures/_Nuclear14/Clothing/Mask/fallouthazmatsuit.rsi/meta.json new file mode 100644 index 00000000000..0b8ba07ece6 --- /dev/null +++ b/Resources/Textures/_Nuclear14/Clothing/Mask/fallouthazmatsuit.rsi/meta.json @@ -0,0 +1,18 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Made by infrared_baron for MS13", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-HELMET", + "directions": 4 + } + ] + } diff --git a/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutchinesestealthsuit.rsi/equipped-OUTERCLOTHING.png b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutchinesestealthsuit.rsi/equipped-OUTERCLOTHING.png new file mode 100644 index 00000000000..4167211161d Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutchinesestealthsuit.rsi/equipped-OUTERCLOTHING.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutchinesestealthsuit.rsi/icon.png b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutchinesestealthsuit.rsi/icon.png new file mode 100644 index 00000000000..aea48aa61d2 Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutchinesestealthsuit.rsi/icon.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutchinesestealthsuit.rsi/inhand-left.png b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutchinesestealthsuit.rsi/inhand-left.png new file mode 100644 index 00000000000..cdf4f5397ba Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutchinesestealthsuit.rsi/inhand-left.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutchinesestealthsuit.rsi/inhand-right.png b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutchinesestealthsuit.rsi/inhand-right.png new file mode 100644 index 00000000000..601ba98cdf0 Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutchinesestealthsuit.rsi/inhand-right.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutchinesestealthsuit.rsi/meta.json b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutchinesestealthsuit.rsi/meta.json new file mode 100644 index 00000000000..806162ebc71 --- /dev/null +++ b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutchinesestealthsuit.rsi/meta.json @@ -0,0 +1,26 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Made by infrared_baron for MS13", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-OUTERCLOTHING", + "directions": 4 + }, + { + "name": "inhand-left", + "directions": 4 + }, + { + "name": "inhand-right", + "directions": 4 + } + ] +} diff --git a/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutleatherarmor.rsi/equipped-OUTERCLOTHING.png b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutleatherarmor.rsi/equipped-OUTERCLOTHING.png new file mode 100644 index 00000000000..c3f6071eb25 Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutleatherarmor.rsi/equipped-OUTERCLOTHING.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutleatherarmor.rsi/icon.png b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutleatherarmor.rsi/icon.png new file mode 100644 index 00000000000..52007110b31 Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutleatherarmor.rsi/icon.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutleatherarmor.rsi/inhand-left.png b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutleatherarmor.rsi/inhand-left.png new file mode 100644 index 00000000000..f1ae079034c Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutleatherarmor.rsi/inhand-left.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutleatherarmor.rsi/inhand-right.png b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutleatherarmor.rsi/inhand-right.png new file mode 100644 index 00000000000..80bbdc1946d Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutleatherarmor.rsi/inhand-right.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutleatherarmor.rsi/meta.json b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutleatherarmor.rsi/meta.json new file mode 100644 index 00000000000..806162ebc71 --- /dev/null +++ b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutleatherarmor.rsi/meta.json @@ -0,0 +1,26 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Made by infrared_baron for MS13", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-OUTERCLOTHING", + "directions": 4 + }, + { + "name": "inhand-left", + "directions": 4 + }, + { + "name": "inhand-right", + "directions": 4 + } + ] +} diff --git a/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutreinforcedleatherarmor.rsi/equipped-OUTERCLOTHING.png b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutreinforcedleatherarmor.rsi/equipped-OUTERCLOTHING.png new file mode 100644 index 00000000000..d5883299828 Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutreinforcedleatherarmor.rsi/equipped-OUTERCLOTHING.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutreinforcedleatherarmor.rsi/icon.png b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutreinforcedleatherarmor.rsi/icon.png new file mode 100644 index 00000000000..323b227238d Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutreinforcedleatherarmor.rsi/icon.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutreinforcedleatherarmor.rsi/inhand-left.png b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutreinforcedleatherarmor.rsi/inhand-left.png new file mode 100644 index 00000000000..d9138f080ae Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutreinforcedleatherarmor.rsi/inhand-left.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutreinforcedleatherarmor.rsi/inhand-right.png b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutreinforcedleatherarmor.rsi/inhand-right.png new file mode 100644 index 00000000000..e559f0ff3e8 Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutreinforcedleatherarmor.rsi/inhand-right.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutreinforcedleatherarmor.rsi/meta.json b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutreinforcedleatherarmor.rsi/meta.json new file mode 100644 index 00000000000..806162ebc71 --- /dev/null +++ b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Armor/falloutreinforcedleatherarmor.rsi/meta.json @@ -0,0 +1,26 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Made by infrared_baron for MS13", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-OUTERCLOTHING", + "directions": 4 + }, + { + "name": "inhand-left", + "directions": 4 + }, + { + "name": "inhand-right", + "directions": 4 + } + ] +} diff --git a/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Coats/falloutblackrobes.rsi/equipped-OUTERCLOTHING.png b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Coats/falloutblackrobes.rsi/equipped-OUTERCLOTHING.png new file mode 100644 index 00000000000..8043b816973 Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Coats/falloutblackrobes.rsi/equipped-OUTERCLOTHING.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Coats/falloutblackrobes.rsi/icon.png b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Coats/falloutblackrobes.rsi/icon.png new file mode 100644 index 00000000000..373dc126d65 Binary files /dev/null and b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Coats/falloutblackrobes.rsi/icon.png differ diff --git a/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Coats/falloutblackrobes.rsi/meta.json b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Coats/falloutblackrobes.rsi/meta.json new file mode 100644 index 00000000000..30fdc9022ea --- /dev/null +++ b/Resources/Textures/_Nuclear14/Clothing/OuterClothing/Coats/falloutblackrobes.rsi/meta.json @@ -0,0 +1,18 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Made by infrared_baron for MS13", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-OUTERCLOTHING", + "directions": 4 + } + ] +} diff --git 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