diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/sledgehammer.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/sledgehammer.yml new file mode 100644 index 000000000000..f428810a2b5b --- /dev/null +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/sledgehammer.yml @@ -0,0 +1,25 @@ +- type: entity + name: Sledgehammer + parent: BaseItem + id: SledgeHammer + description: he best tool for demolishing walls, kneecaps, and skulls of your foes! Just be careful with it, eh? + components: + - type: Sprite + sprite: Objects/Weapons/Melee/sledgehammer.rsi + state: icon + - type: MeleeWeapon + attackRate: 0.65 + damage: + types: + Blunt: 20 + Structural: 20 + - type: Wieldable + - type: IncreaseDamageOnWield + damage: + types: + Blunt: 20 + Structural: 80 + - type: StaminaDamageOnHit + damage: 25 + - type: Item + size: 150 diff --git a/Resources/Textures/Objects/Weapons/Melee/sledgehammer.rsi/icon.png b/Resources/Textures/Objects/Weapons/Melee/sledgehammer.rsi/icon.png new file mode 100644 index 000000000000..afbbd1dbefd0 Binary files /dev/null and b/Resources/Textures/Objects/Weapons/Melee/sledgehammer.rsi/icon.png differ diff --git a/Resources/Textures/Objects/Weapons/Melee/sledgehammer.rsi/inhand_left.png b/Resources/Textures/Objects/Weapons/Melee/sledgehammer.rsi/inhand_left.png new file mode 100644 index 000000000000..53ba466070aa Binary files /dev/null and b/Resources/Textures/Objects/Weapons/Melee/sledgehammer.rsi/inhand_left.png differ diff --git a/Resources/Textures/Objects/Weapons/Melee/sledgehammer.rsi/inhand_right.png b/Resources/Textures/Objects/Weapons/Melee/sledgehammer.rsi/inhand_right.png new file mode 100644 index 000000000000..cdf757718849 Binary files /dev/null and b/Resources/Textures/Objects/Weapons/Melee/sledgehammer.rsi/inhand_right.png differ diff --git a/Resources/Textures/Objects/Weapons/Melee/sledgehammer.rsi/meta.json b/Resources/Textures/Objects/Weapons/Melee/sledgehammer.rsi/meta.json new file mode 100644 index 000000000000..9c76bd9aeac3 --- /dev/null +++ b/Resources/Textures/Objects/Weapons/Melee/sledgehammer.rsi/meta.json @@ -0,0 +1,26 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "by adadsa#5831", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "inhand_left" + }, + { + "name": "sledgehammer_weilded_inhand_right" + }, + { + "name": "sledgehammer_weilded_inhand_left" + }, + { + "name": "inhand_right" + }, + { + "name": "icon" + } + ] +} diff --git a/Resources/Textures/Objects/Weapons/Melee/sledgehammer.rsi/sledgehammer_weilded_inhand_left.png b/Resources/Textures/Objects/Weapons/Melee/sledgehammer.rsi/sledgehammer_weilded_inhand_left.png new file mode 100644 index 000000000000..3646c4a65c85 Binary files /dev/null and b/Resources/Textures/Objects/Weapons/Melee/sledgehammer.rsi/sledgehammer_weilded_inhand_left.png differ diff --git a/Resources/Textures/Objects/Weapons/Melee/sledgehammer.rsi/sledgehammer_weilded_inhand_right.png b/Resources/Textures/Objects/Weapons/Melee/sledgehammer.rsi/sledgehammer_weilded_inhand_right.png new file mode 100644 index 000000000000..8f286c672707 Binary files /dev/null and b/Resources/Textures/Objects/Weapons/Melee/sledgehammer.rsi/sledgehammer_weilded_inhand_right.png differ