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MatrixMulti.h
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/*
Copyright 2014 Wouter Spekkink
Authors : Wouter Spekkink <[email protected]>
Website : http://www.wouterspekkink.org
This file is part of Dynamic Networks.
DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
Copyright 2014 Wouter Spekkink. All rights reserved.
Dynamic Networks is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Dynamic Networks is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MATRIXMULTI_H
#define MATRIXMULTI_H
#include <vector>
#include "InputTable.h"
class MatrixMulti {
public:
MatrixMulti(InputTable *table, int begin, int end);
const std::vector<std::vector <short> > GetPartData();
const std::vector<std::string> GetPartRows();
private:
std::vector<std::vector <short> > rowData;
int frameBegin;
int frameEnd;
InputTable *mainTable;
std::vector<std::vector <short> > partData;
std::vector<std::vector <short> > CalcMatrix();
// CalcMatrix() makes an adjacency matrix for the part
// of the incidence matrix that is assigned to the
// specific instance of this object.
};
#endif