diff --git a/XRTK.Oculus/Packages/com.xrtk.oculus/Runtime/Utilities/OculusHandDataConverter.cs b/XRTK.Oculus/Packages/com.xrtk.oculus/Runtime/Utilities/OculusHandDataConverter.cs index b683f32..5867bbf 100644 --- a/XRTK.Oculus/Packages/com.xrtk.oculus/Runtime/Utilities/OculusHandDataConverter.cs +++ b/XRTK.Oculus/Packages/com.xrtk.oculus/Runtime/Utilities/OculusHandDataConverter.cs @@ -126,7 +126,7 @@ private MixedRealityPose[] GetJointPoses(Handedness handedness) jointPoses[(int)TrackedHandJoint.LittleDistal] = GetJointPose(handedness, handSkeleton.Bones[(int)OculusApi.BoneId.Hand_Pinky3]); jointPoses[(int)TrackedHandJoint.LittleTip] = GetJointPose(handedness, handSkeleton.Bones[(int)OculusApi.BoneId.Hand_PinkyTip]); - // Estimated: These joint poses are not provided by the Ouclus + // Estimated: These joint poses are not provided by the Oculus // hand tracking implementation. But with the data we now have, we can // estimate their poses fairly well. jointPoses[(int)TrackedHandJoint.Palm] = HandUtilities.GetEstimatedPalmPose(jointPoses); @@ -266,7 +266,7 @@ private Transform GetProxyTransform(Handedness handedness, OculusApi.BoneId bone { if (conversionProxyRootTransform.IsNull()) { - conversionProxyRootTransform = new GameObject($"Oculus Hand Conversion Proxy").transform; + conversionProxyRootTransform = new GameObject("Oculus Hand Conversion Proxy").transform; conversionProxyRootTransform.transform.SetParent(MixedRealityToolkit.CameraSystem.MainCameraRig.PlayspaceTransform, false); conversionProxyRootTransform.gameObject.SetActive(false); }