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I wouldn't want to over-engineer it for the sake of saving a little bit of disk space.
It'll also likely decrease the performance.
But doing this optionally, especially if they could decrease files size over 5x, that sounds like it'll be worth it. I'll look into this more, at least for media assets.
Output could be really fat.
Why not propose an option for optimize a little :
There's a lot of tool in Rust who do that :
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