In-Game: [HTML5] Calling audio_sound_loop_end() on a decoding streamed sound will cause a crash #7805
Labels
project
This issue has a sample project attached
runner-bug
In-game bugs with the "GameMaker Studio 2" runtimes
Milestone
Description
If a streamed sound is currently decoding, and
audio_sound_loop_end
is called on it, the runtime will crash due to an attempt to access the data buffer which hasn't been decoded yet.This will produce the following error:
Steps To Reproduce
Which version of GameMaker are you reporting this issue for?
IDE v9.9.1.798 Runtime v9.9.1.960
Which operating system(s) are you seeing the problem on?
Windows 10.0.22631.0
Which platform(s) are you seeing the problem on?
HTML5
96ffc6d9-8f23-4c01-9f73-6f973da6c875
The text was updated successfully, but these errors were encountered: