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In-Game: SVGs with higher precision cause arcs to become concave and wiggly in 2024.1100 Betas #8272

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gnysek opened this issue Nov 4, 2024 — with GM Bug Reporter · 2 comments
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project This issue has a sample project attached runner-bug In-game bugs with the "GameMaker Studio 2" runtimes
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@gnysek
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gnysek commented Nov 4, 2024

Description

When setting higher precision for SVG, rounded parts are becaming convate and jiggly:
Image

Image
Image

Steps To Reproduce

  1. Import SVG which contains rounded shape (in my case it's text saved as curve)
  2. Drag precision bar to hightest
  3. Enable AA ( draw_enable_svg_aa(true)
  4. See that shapes looks like cheese with holes

Which version of GameMaker are you reporting this issue for?

IDE v2024.1100.0.665 Runtime v2024.1100.0.691

Which operating system(s) are you seeing the problem on?

Windows 10.0.22631.0

Which platform(s) are you seeing the problem on?

Windows

cdf21e70-db1b-48b8-83cb-5e46d5551671

@gm-bug-reporter gm-bug-reporter bot added runner-bug In-game bugs with the "GameMaker Studio 2" runtimes project This issue has a sample project attached labels Nov 4, 2024
@gnysek gnysek changed the title SVG: with higher precision, arcs became concave SVG: with higher precision, arcs became concave and wiggly Nov 4, 2024
@stuckie stuckie moved this from Triage to Todo in Team Workload Nov 4, 2024
@stuckie stuckie added this to the 2024.11 milestone Nov 4, 2024
@YYDan YYDan changed the title SVG: with higher precision, arcs became concave and wiggly In-Game: SVGs with higher precision cause arcs to become concave and wiggly in 2024.1100 Betas Nov 4, 2024
@yymrennie
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Fixed in 2024.11

@github-project-automation github-project-automation bot moved this from Todo to Done in Team Workload Nov 20, 2024
@gurpreetsinghmatharoo gurpreetsinghmatharoo moved this from Done to Ready for QA in Team Workload Nov 21, 2024
@scott-dunbar scott-dunbar self-assigned this Nov 21, 2024
@scott-dunbar
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Verified fixed in IDE v2024.1100.0.693 Runtime v2024.1100.0.712

@scott-dunbar scott-dunbar moved this from Ready for QA to Verified in Team Workload Nov 21, 2024
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project This issue has a sample project attached runner-bug In-game bugs with the "GameMaker Studio 2" runtimes
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