In-Game: SVGs with higher precision cause arcs to become concave and wiggly in 2024.1100 Betas #8272
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runner-bug
In-game bugs with the "GameMaker Studio 2" runtimes
Milestone
Description
When setting higher precision for SVG, rounded parts are becaming convate and jiggly:

Steps To Reproduce
draw_enable_svg_aa(true)
Which version of GameMaker are you reporting this issue for?
IDE v2024.1100.0.665 Runtime v2024.1100.0.691
Which operating system(s) are you seeing the problem on?
Windows 10.0.22631.0
Which platform(s) are you seeing the problem on?
Windows
cdf21e70-db1b-48b8-83cb-5e46d5551671
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