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from what I can tell this is so that the system can be rotated without the transform behaving in unexpected ways, but this isn't documented anywhere
https://manual.gamemaker.io/monthly/en/#t=GameMaker_Language%2FGML_Reference%2FDrawing%2FParticles%2FParticle_Systems%2Fpart_system_drawit.htm
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I believe this will have been fixed by #7561
No manual changes needed for this.
YYBartT
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Description
from what I can tell this is so that the system can be rotated without the transform behaving in unexpected ways, but this isn't documented anywhere
Manual Link
https://manual.gamemaker.io/monthly/en/#t=GameMaker_Language%2FGML_Reference%2FDrawing%2FParticles%2FParticle_Systems%2Fpart_system_drawit.htm
The text was updated successfully, but these errors were encountered: