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In-game: [GX.games] Tilt support is currently causing an exception when running a game through the MQTT server #9649

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Emc1923 opened this issue Mar 6, 2025 · 0 comments
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runner-bug In-game bugs with the "GameMaker Studio 2" runtimes

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@Emc1923
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Emc1923 commented Mar 6, 2025

Description

When running a project that uses tilt support locally by connecting a device through the IDE or scanning a QR code, the game will throw a java script error.

Image

When debugging the device (using Chrome) I get the following errors in the web console:

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Example project: NG-BalanceBoard.zip

Expected Change

No response

Steps To Reproduce

  1. Start GameMaker
  2. Import the attached project
  3. Run for Opera GX
  4. From the browser select show QR/Opera QR
  5. Scan the QR code with a mobile device
  6. See the issue

How reliably can you recreate this issue using your steps above?

Always

Which version of GameMaker are you reporting this issue for?

2024.1300 (Betas)

Which platform(s) are you seeing the problem on?

GX.games

Sample Package Attached?

  • I have attached my bug package

Sample Project Added?

  • I have included a small sample project
@Emc1923 Emc1923 added the runner-bug In-game bugs with the "GameMaker Studio 2" runtimes label Mar 6, 2025
@Emc1923 Emc1923 changed the title In-game: [GX.games] Tilt support is currently causing an exception when running a game through the MTTQ server In-game: [GX.games] Tilt support is currently causing an exception when running a game through the MQTT server Mar 6, 2025
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Labels
runner-bug In-game bugs with the "GameMaker Studio 2" runtimes
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