diff --git a/Manual/contents/GameMaker_Language/GML_Reference/Variable_Functions/Variable_Functions.htm b/Manual/contents/GameMaker_Language/GML_Reference/Variable_Functions/Variable_Functions.htm index 86dc96f0c..196e55b5d 100644 --- a/Manual/contents/GameMaker_Language/GML_Reference/Variable_Functions/Variable_Functions.htm +++ b/Manual/contents/GameMaker_Language/GML_Reference/Variable_Functions/Variable_Functions.htm @@ -42,6 +42,7 @@
As an optimisation, the compiler replaces struct member names in these functions with their hash value when it detects that the name is a constant at compile-time.
The following functions are for use with structs: