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why montage using refresh instead of stream #764

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si458 opened this issue Dec 18, 2018 · 5 comments
Closed

why montage using refresh instead of stream #764

si458 opened this issue Dec 18, 2018 · 5 comments

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@si458
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si458 commented Dec 18, 2018

Before you create an issue, please make sure you have read the FAQ. Common questions on API, no image etc are covered there. Please also read HOWTO REPORT ISSUES

Platform & OS Version

both iOS and Mac OS

The version of zmNinja you are reporting:

1.3.39

The version of ZoneMinder you are using:

1.32.2

Device details:

Macbook Pro 2015 and iPhone 8

What is the nature of your issue

Question/Bug

Details

i was windering why the 'montage' was only refreshing the images every 2 seconds, and its because its being polled for static images every 2 seconds, but in the zoneminder UI the 'montage' is using a stream for the image instead of being polled, which makes the image live

is it possible to change the 'montage' so it uses the stream instead of polling images every 2 seconds?

Debug Logs (if applicable)


<insert debug logs here, please make sure they are within the ``` quotes so they are formatted properly>

Thanks!

@welcome
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welcome bot commented Dec 18, 2018

👋 Thanks for opening your first issue here! If you're reporting a 🐞 bug, please make sure you follow the issue template or I may not respond.

@si458
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si458 commented Dec 18, 2018

forgive me, didnt think about reading the FAQ,
how very weird chrome restricts to only 6 connections?
even weirder, i added 7 channels, and tried all browsers (safari, chrome and firefox)
they are the same, only displays 6 channels on the web UI

@si458 si458 closed this as completed Dec 18, 2018
@si458
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si458 commented Dec 18, 2018

if anyone is interested
ZoneMinder/zoneminder#441 (comment)
that fixes the issue for Web UI, but not the mobile apps sadly

@pliablepixels
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Not sure what you are referring to and/or if you have fully understood the article. Enabling multi port lets both the Web UI and the mobile app stream smoothly.

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