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package scs
import (
"bytes"
"crypto/rand"
"encoding/base64"
"encoding/gob"
"fmt"
"github.com/labstack/echo/v4"
"net/http"
"sort"
"sync"
"time"
)
// This interface matches the `Get` and `Set` found in echo.Context.
type SessionContext interface {
Get(key string) interface{}
Set(key string, val interface{})
Cookie(name string) (*http.Cookie, error)
Response() *echo.Response
}
// Status represents the state of the session data during a request cycle.
type Status int
const (
// Unmodified indicates that the session data hasn't been changed in the
// current request cycle.
Unmodified Status = iota
// Modified indicates that the session data has been changed in the current
// request cycle.
Modified
// Destroyed indicates that the session data has been destroyed in the
// current request cycle.
Destroyed
)
type sessionData struct {
Deadline time.Time // Exported for gob encoding.
status Status
token string
Values map[string]interface{} // Exported for gob encoding.
mu sync.Mutex
}
func (sd *sessionData) Token() string {
return sd.token
}
func (sd *sessionData) SetStatus(status Status) {
sd.status = status
}
func newSessionData(lifetime time.Duration) *sessionData {
return &sessionData{
Deadline: time.Now().Add(lifetime).UTC(),
status: Unmodified,
Values: make(map[string]interface{}),
}
}
// Load retrieves the session data for the given token from the session store,
// and returns a new context.Context containing the session data. If no matching
// token is found then this will create a new session.
//
// Most applications will use the LoadAndSave() middleware and will not need to
// use this method.
func (s *Session) Load(c SessionContext, token string) (*sessionData, error) {
val := c.Get(string(s.contextKey))
if val != nil {
sd, ok := val.(*sessionData)
if ok {
return sd, nil
}
}
if token == "" {
sd := newSessionData(s.Lifetime)
c.Set(string(s.contextKey), sd)
return sd, nil
}
b, found, err := s.Store.Find(token)
if err != nil {
return nil, err
} else if !found {
sd := newSessionData(s.Lifetime)
c.Set(string(s.contextKey), sd)
return sd, nil
}
sd := &sessionData{
status: Unmodified,
token: token,
}
err = sd.decode(b)
if err != nil {
return nil, err
}
// Mark the session data as modified if an idle timeout is being used. This
// will force the session data to be re-committed to the session store with
// a new expiry time.
if s.IdleTimeout > 0 {
sd.status = Modified
}
c.Set(string(s.contextKey), sd)
return sd, nil
}
// Commit saves the session data to the session store and returns the session
// token and expiry time.
//
// Most applications will use the LoadAndSave() middleware and will not need to
// use this method.
func (s *Session) Commit(c SessionContext) (string, time.Time, error) {
sd := s.getSessionDataFromContext(c)
sd.mu.Lock()
defer sd.mu.Unlock()
if sd.token == "" {
var err error
sd.token, err = generateToken()
if err != nil {
return "", time.Time{}, err
}
}
b, err := sd.encode()
if err != nil {
return "", time.Time{}, err
}
expiry := sd.Deadline
if s.IdleTimeout > 0 {
ie := time.Now().Add(s.IdleTimeout)
if ie.Before(expiry) {
expiry = ie
}
}
err = s.Store.Commit(sd.token, b, expiry)
if err != nil {
return "", time.Time{}, err
}
return sd.token, expiry, nil
}
// Destroy deletes the session data from the session store and sets the session
// status to Destroyed. Any futher operations in the same request cycle will
// result in a new session being created.
func (s *Session) Destroy(c SessionContext) error {
sd := s.getSessionDataFromContext(c)
sd.mu.Lock()
defer sd.mu.Unlock()
err := s.Store.Delete(sd.token)
if err != nil {
return err
}
sd.status = Destroyed
// Reset everything else to defaults.
sd.token = ""
sd.Deadline = time.Now().Add(s.Lifetime).UTC()
for key := range sd.Values {
delete(sd.Values, key)
}
return nil
}
// Put adds a key and corresponding value to the session data. Any existing
// value for the key will be replaced. The session data status will be set to
// Modified.
func (s *Session) Put(c SessionContext, key string, val interface{}) {
sd := s.getSessionDataFromContext(c)
sd.mu.Lock()
sd.Values[key] = val
sd.status = Modified
sd.mu.Unlock()
}
// Get returns the value for a given key from the session data. The return
// value has the type interface{} so will usually need to be type asserted
// before you can use it. For example:
//
// foo, ok := session.Get(r, "foo").(string)
// if !ok {
// return errors.New("type assertion to string failed")
// }
//
// Also see the GetString(), GetInt(), GetBytes() and other helper methods which
// wrap the type conversion for common types.
func (s *Session) Get(c SessionContext, key string) interface{} {
sd := s.getSessionDataFromContext(c)
sd.mu.Lock()
defer sd.mu.Unlock()
return sd.Values[key]
}
// Pop acts like a one-time Get. It returns the value for a given key from the
// session data and deletes the key and value from the session data. The
// session data status will be set to Modified. The return value has the type
// interface{} so will usually need to be type asserted before you can use it.
func (s *Session) Pop(c SessionContext, key string) interface{} {
sd := s.getSessionDataFromContext(c)
sd.mu.Lock()
defer sd.mu.Unlock()
val, exists := sd.Values[key]
if !exists {
return nil
}
delete(sd.Values, key)
sd.status = Modified
return val
}
// Remove deletes the given key and corresponding value from the session data.
// The session data status will be set to Modified. If the key is not present
// this operation is a no-op.
func (s *Session) Remove(c SessionContext, key string) {
sd := s.getSessionDataFromContext(c)
sd.mu.Lock()
defer sd.mu.Unlock()
_, exists := sd.Values[key]
if !exists {
return
}
delete(sd.Values, key)
sd.status = Modified
}
// Exists returns true if the given key is present in the session data.
func (s *Session) Exists(c SessionContext, key string) bool {
sd := s.getSessionDataFromContext(c)
sd.mu.Lock()
_, exists := sd.Values[key]
sd.mu.Unlock()
return exists
}
// Keys returns a slice of all key names present in the session data, sorted
// alphabetically. If the data contains no data then an empty slice will be
// returned.
func (s *Session) Keys(c SessionContext) []string {
sd := s.getSessionDataFromContext(c)
sd.mu.Lock()
keys := make([]string, len(sd.Values))
i := 0
for key := range sd.Values {
keys[i] = key
i++
}
sd.mu.Unlock()
sort.Strings(keys)
return keys
}
// RenewToken updates the session data to have a new session token while
// retaining the current session data. The session lifetime is also reset and
// the session data status will be set to Modified.
//
// The old session token and accompanying data are deleted from the session store.
//
// To mitigate the risk of session fixation attacks, it's important that you call
// RenewToken before making any changes to privilege levels (e.g. login and
// logout operations). See https://github.com/OWASP/CheatSheetSeries/blob/master/cheatsheets/Session_Management_Cheat_Sheet.md#renew-the-session-id-after-any-privilege-level-change
// for additional information.
func (s *Session) RenewToken(c SessionContext) error {
sd := s.getSessionDataFromContext(c)
sd.mu.Lock()
defer sd.mu.Unlock()
err := s.Store.Delete(sd.token)
if err != nil {
return err
}
newToken, err := generateToken()
if err != nil {
return err
}
sd.token = newToken
sd.Deadline = time.Now().Add(s.Lifetime).UTC()
sd.status = Modified
return nil
}
// Status returns the current status of the session data.
func (s *Session) Status(c SessionContext) Status {
sd := s.getSessionDataFromContext(c)
sd.mu.Lock()
defer sd.mu.Unlock()
return sd.status
}
// GetString returns the string value for a given key from the session data.
// The zero value for a string ("") is returned if the key does not exist or the
// value could not be type asserted to a string.
func (s *Session) GetString(c SessionContext, key string) string {
val := s.Get(c, key)
str, ok := val.(string)
if !ok {
return ""
}
return str
}
// GetBool returns the bool value for a given key from the session data. The
// zero value for a bool (false) is returned if the key does not exist or the
// value could not be type asserted to a bool.
func (s *Session) GetBool(c SessionContext, key string) bool {
val := s.Get(c, key)
b, ok := val.(bool)
if !ok {
return false
}
return b
}
// GetInt returns the int value for a given key from the session data. The
// zero value for an int (0) is returned if the key does not exist or the
// value could not be type asserted to an int.
func (s *Session) GetInt(c SessionContext, key string) int {
val := s.Get(c, key)
i, ok := val.(int)
if !ok {
return 0
}
return i
}
// GetFloat returns the float64 value for a given key from the session data. The
// zero value for an float64 (0) is returned if the key does not exist or the
// value could not be type asserted to a float64.
func (s *Session) GetFloat(c SessionContext, key string) float64 {
val := s.Get(c, key)
f, ok := val.(float64)
if !ok {
return 0
}
return f
}
// GetBytes returns the byte slice ([]byte) value for a given key from the session
// data. The zero value for a slice (nil) is returned if the key does not exist
// or could not be type asserted to []byte.
func (s *Session) GetBytes(c SessionContext, key string) []byte {
val := s.Get(c, key)
b, ok := val.([]byte)
if !ok {
return nil
}
return b
}
// GetTime returns the time.Time value for a given key from the session data. The
// zero value for a time.Time object is returned if the key does not exist or the
// value could not be type asserted to a time.Time. This can be tested with the
// time.IsZero() method.
func (s *Session) GetTime(c SessionContext, key string) time.Time {
val := s.Get(c, key)
t, ok := val.(time.Time)
if !ok {
return time.Time{}
}
return t
}
// PopString returns the string value for a given key and then deletes it from the
// session data. The session data status will be set to Modified. The zero
// value for a string ("") is returned if the key does not exist or the value
// could not be type asserted to a string.
func (s *Session) PopString(c SessionContext, key string) string {
val := s.Pop(c, key)
str, ok := val.(string)
if !ok {
return ""
}
return str
}
// PopBool returns the bool value for a given key and then deletes it from the
// session data. The session data status will be set to Modified. The zero
// value for a bool (false) is returned if the key does not exist or the value
// could not be type asserted to a bool.
func (s *Session) PopBool(c SessionContext, key string) bool {
val := s.Pop(c, key)
b, ok := val.(bool)
if !ok {
return false
}
return b
}
// PopInt returns the int value for a given key and then deletes it from the
// session data. The session data status will be set to Modified. The zero
// value for an int (0) is returned if the key does not exist or the value could
// not be type asserted to an int.
func (s *Session) PopInt(c SessionContext, key string) int {
val := s.Pop(c, key)
i, ok := val.(int)
if !ok {
return 0
}
return i
}
// PopFloat returns the float64 value for a given key and then deletes it from the
// session data. The session data status will be set to Modified. The zero
// value for an float64 (0) is returned if the key does not exist or the value
// could not be type asserted to a float64.
func (s *Session) PopFloat(c SessionContext, key string) float64 {
val := s.Pop(c, key)
f, ok := val.(float64)
if !ok {
return 0
}
return f
}
// PopBytes returns the byte slice ([]byte) value for a given key and then
// deletes it from the from the session data. The session data status will be
// set to Modified. The zero value for a slice (nil) is returned if the key does
// not exist or could not be type asserted to []byte.
func (s *Session) PopBytes(c SessionContext, key string) []byte {
val := s.Pop(c, key)
b, ok := val.([]byte)
if !ok {
return nil
}
return b
}
// PopTime returns the time.Time value for a given key and then deletes it from
// the session data. The session data status will be set to Modified. The zero
// value for a time.Time object is returned if the key does not exist or the
// value could not be type asserted to a time.Time.
func (s *Session) PopTime(c SessionContext, key string) time.Time {
val := s.Pop(c, key)
t, ok := val.(time.Time)
if !ok {
return time.Time{}
}
return t
}
// Token retrieves the current token or an empty string.
//
// This is used when unit testing and overriding LoadFromMiddleware
// or SaveFromMiddleware.
func (s *Session) Token(c SessionContext) string {
sd := s.getSessionDataFromContext(c)
sd.mu.Lock()
defer sd.mu.Unlock()
return sd.token
}
func (s *Session) getSessionDataFromContext(c SessionContext) *sessionData {
sd, ok := c.Get(string(s.contextKey)).(*sessionData)
if !ok {
panic("scs: no session data in context")
}
return sd
}
func (sd *sessionData) encode() ([]byte, error) {
var b bytes.Buffer
err := gob.NewEncoder(&b).Encode(sd)
if err != nil {
return nil, err
}
return b.Bytes(), nil
}
func (sd *sessionData) decode(b []byte) error {
r := bytes.NewReader(b)
return gob.NewDecoder(r).Decode(sd)
}
func generateToken() (string, error) {
b := make([]byte, 32)
_, err := rand.Read(b)
if err != nil {
return "", err
}
return base64.RawURLEncoding.EncodeToString(b), nil
}
type contextKey string
var contextKeyID int
func generateContextKey() contextKey {
contextKeyID = contextKeyID + 1
return contextKey(fmt.Sprintf("session.%d", contextKeyID))
}