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obs-transition-matrix.hpp
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/*
Copyright (C) 2018 by Fabio Madia <[email protected]>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <cstring>
#include <map>
#include <string>
#include <obs-module.h>
#include <obs-frontend-api.h>
#include <util/platform.h>
#define MODULE_NAME "obs-transition-matrix"
#define NONE "None"
#define ANY "Any"
#define DEFAULT 300
#define blog(level, msg, ...) \
blog(level, "transition-matrix: " msg, ##__VA_ARGS__)
using namespace std;
struct transition_matrix {
string to;
string transition;
int duration;
};
struct scene_data {
string scene;
map<string, transition_matrix> data;
};
extern map<string, scene_data> scene_matrix;
extern void update_scenes_transition_override();