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Reworked the scripting system to be fully agnostic #355
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litelawliet
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Feb 14, 2025
Sources/Overload/OvCore/include/OvCore/Scripting/IScriptContext.h
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Sources/Overload/OvCore/include/OvCore/Scripting/IScriptEngine.h
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adriengivry
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Feb 16, 2025
Sources/Overload/OvCore/include/OvCore/ECS/Components/Behaviour.h
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litelawliet
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litelawliet
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A regression appaeared, the cursor still appears in Play Mode and doesn't allow us to move around or turn around anymore due to monitor constraints.
Fixed issue where |
litelawliet
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Feb 16, 2025
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Labels
Feature
New feature to the engine
QoL
Quality of Life : Something that can improve users productivity
Refactoring
Something that needs a refactoring
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Description
This rework will allow us to plug-in any type of scripting backend, such as Python!
Review Guidance
Tested with Lua and a new "Dummy" scripting backend (.ovscript), which does nothing, but you can still create scripts and add them as behaviour.
To-Do
PathParser.cpp
reference tolua
extension (Follow up issue: MovePathParser::EFileType
and its associated methods outside ofOvTools
#358)(optional) test PyBindRelated Issues
Fixes #296