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4b63f30 · Mar 4, 2021

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This branch is 227 commits behind gfx-rs/gfx:master.

dx11

gfx_device_dx11

DX11 backend for gfx.

Normalized Coordinates

Render Depth Texture
render_coordinates depth_coordinates texture_coordinates

Binding Model

Writable storage bindings:

  1. Binding: 0 .. D3D11_PS_CS_UAV_REGISTER_COUNT

Other bindings:

  1. Shader stage: vs, fs, cs
  2. Register: constant buffers (CBV), shader resources (SRV), samplers
  3. Binding (tight)

Mirroring

TODO