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Unable to build IPA with AIR15 ASC2.0 #55

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Matan opened this issue Oct 7, 2014 · 3 comments
Open

Unable to build IPA with AIR15 ASC2.0 #55

Matan opened this issue Oct 7, 2014 · 3 comments
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@Matan
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Matan commented Oct 7, 2014

Hi,

Adobe release a hot-fix SDK to allow AppStore submission with the release of iOS8. Details here: https://forums.adobe.com/thread/1584796?start=120&tstart=0

Unfortunately compilation with the GA ane v2.0.7 RC2 renders the build a failure. Here is the compile error:

Undefined symbols for architecture armv7:
  "___divmodsi4", referenced from:
      __ZN12BlockedCodec12CalcGridSizeEiiPi in libRuntimeHMAOT.arm-air.a(ZlibCodec.o)
      __ZN12BlockedCodec11SetupBlocksEii in libRuntimeHMAOT.arm-air.a(ZlibCodec.o)
  "___udivmodsi4", referenced from:
      __ZN11FlashString9AppendIntEli in libRuntimeHMAOT.arm-air.a(flashstring.o)
      __ZN7avmplus6String12hashCodeUIntEj in libRuntimeHMAOT.arm-air.a(StringObject.o)
      _sqlite3BitvecSet in libRuntimeHMAOT.arm-air.a(sqlite3_all.o)
      _sqlite3BitvecTest in libRuntimeHMAOT.arm-air.a(sqlite3_all.o)
      _sqlite3BitvecClear in libRuntimeHMAOT.arm-air.a(sqlite3_all.o)
      __ZL10II_samplesP10mad_bitptrPK10quantclassPl in libRuntimeHMAOT.arm-air.a(layer12.o)
      __ZL14scale_rationalmmm in libRuntimeHMAOT.arm-air.a(madtimer.o)
      ...
ld: symbol(s) not found for architecture armv7

Any help? Suggestions? Android build works fine. For now my iOS app is submitted without tracking.

Thanks,
Matan

@kobydo
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kobydo commented Oct 13, 2014

Same here.

@alebianco
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An investigation on the ASC2.0 and the AOT compiler for iOS is going on for the next milestone. so far i didn't had much luck.
For now i can only guarantee it works with the legacy compilers ...

@alebianco alebianco added this to the v4 milestone Dec 3, 2014
@alebianco alebianco self-assigned this Dec 3, 2014
@therabbitwindfall
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This bugs appears when you compiling ANE for simulator and trying to make device ipa and you not included all architecture. You must select armv7, armv7s, arm64

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