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I'm capturing microphone data from an inputNode tap, downsampling the buffer to 24khz with AVAudioConverter and finally encoding it with .opus24khz . I then add both the downsampled buffer and the encoded data to two separate arrays in memory.
When I play the buffers they sound fine, but when I play the decoded .opus24khz data the audio is full of strange noises.
I'm capturing microphone data from an inputNode tap, downsampling the buffer to 24khz with AVAudioConverter and finally encoding it with .opus24khz . I then add both the downsampled buffer and the encoded data to two separate arrays in memory.
When I play the buffers they sound fine, but when I play the decoded .opus24khz data the audio is full of strange noises.
This is how Im doing it:
This how it sounds like:
Encoded/Decoded: http://sndup.net/rp66
From Buffers: https://sndup.net/n3j6/
What am I missing here? 🤔
Thanks in advance
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