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ticTacToeGame.c
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#include <stdio.h>
int a[9] = {1, 2, 3, 4, 5, 6, 7, 8, 9}, choice, player;
char mark;
int setup()
{
printf(" | | \n");
printf(" %d | %d | %d\n", a[0], a[1], a[2]);
printf("_____|_____|_____\n");
printf(" | | \n");
printf(" %d | %d | %d\n", a[3], a[4], a[5]);
printf("_____|_____|_____\n");
printf(" | | \n");
printf(" %d | %d | %d\n", a[6], a[7], a[8]);
printf(" | | \n");
printf("\n");
}
int main()
{
int player = 1;
setup();
while(10)
{
if (player % 2 == 1)
{
player = 1;
mark=0;
}
else
{
player = 2;
mark= 1;
}
printf(" player %d enter your choice:", player);
scanf("%d", &choice);
if (choice == 1 && a[0] == 1)
a[0] = mark;
else if (choice == 2 && a[1] == 2)
a[1] = mark;
else if (choice == 3 & a[2] == 3)
a[2] = mark;
else if (choice == 4 && a[3] == 4)
a[3] = mark;
else if (choice == 5 && a[4] == 5)
a[4] = mark;
else if (choice == 6 && a[5] == 6)
a[5] = mark;
else if (choice == 7 && a[6] == 7)
a[6] = mark;
else if (choice == 8 && a[7] == 8)
a[7] = mark;
else if (choice == 9 && a[8] == 9)
a[8] = mark;
else{
printf("Invalid!!\n");
player--;
}
setup();
//checking winner
if(a[0]==a[1]==a[2])
{
printf("CONGRATULATIONS Player %d\nYou have WON the match\n",player);
return 1;
}
else if(a[3]==a[4]==a[5])
{
printf("CONGRATULATIONS Player %d\nYou have WON the match\n",player);
return 1;
}
else if(a[6]==a[7]==a[8])
{
printf("CONGRATULATIONS Player %d\nYou have WON the match\n",player);
return 1;
}
else if(a[0]==a[3]==a[6])
{
printf("CONGRATULATIONS Player %d\nYou have WON the match\n",player);
return 1;
}
else if(a[1]==a[4]==a[7])
{
printf("CONGRATULATIONS Player %d\nYou have WON the match\n",player);
return 1;
}
else if(a[2]==a[5]==a[8])
{
printf("CONGRATULATIONS Player %d\nYou have WON the match\n"),player;
return 1;
}
else if(a[0]==a[4]==a[8])
{
printf("CONGRATULATIONS Player %d\nYou have WON the match\n",player);
return 1;
}
else if(a[2]==a[4]==a[6])
{
printf("CONGRATULATIONS Player %d\nYou have WON the match\n",player);
return 1;
}
else if(a[0]!=1&& a[1]!=2&& a[2]!=3&& a[3]!=4&& a[4]!=5&& a[5]!=6&& a[6]!=7&& a[7]!=8&& a[8]!=9)
{
printf("______DRAW______\n");
return 0;
}
player++;
}
return 0;
}