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It would be nice if we had a layout that had something like:
hitpoints: x: 17.5% of width
So it would look up the deck width and then multiple 0.175 to it.
And then things like center would be half of the width of the deck.
center
And then centered would be center - width/2 for the thing if width is specified.
centered
center - width/2
Figuring out how this works with *= and += in layouts will be tricky. Maybe warrants some warnings. But it's worth looking into.
*= and +=
The text was updated successfully, but these errors were encountered:
Thought of another one: turn and deg. Like in CSS. So 0.5turn would be "half a turn" or 180 degrees. And then 180 degrees would be 180deg
turn
deg
0.5turn
180deg
Sorry, something went wrong.
Another idea for this: width: to_edge would be the card_width - x. We can also use width: to_cut and width: to_safe for similar things.
width: to_edge
card_width - x
width: to_cut
width: to_safe
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It would be nice if we had a layout that had something like:
So it would look up the deck width and then multiple 0.175 to it.
And then things like
center
would be half of the width of the deck.And then
centered
would becenter - width/2
for the thing if width is specified.Figuring out how this works with
*= and +=
in layouts will be tricky. Maybe warrants some warnings. But it's worth looking into.The text was updated successfully, but these errors were encountered: