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I’m working on improving drag-and-drop functionality for card components in a company project. The current feature works well, but the UX/UI team has requested a key enhancement: instead of triggering the drop when the mouse pointer enters the drop zone, the drop should occur when the edge of the dragged card contacts another card.
This would use collision detection, similar to the example: Collision detection
I’m working on improving drag-and-drop functionality for card components in a company project. The current feature works well, but the UX/UI team has requested a key enhancement: instead of triggering the drop when the mouse pointer enters the drop zone, the drop should occur when the edge of the dragged card contacts another card.
This would use collision detection, similar to the example: Collision detection
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