Failure to load an asset file should resut in some form of error message #479
Labels
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Code-Quality
A section of code that is hard to understand or change
Steps to reproduce:
examples/2d/sprites.rs
into a new bevy projectI believe there should be an error message printed to stderr or something, since it might easily happen under circumstances where it's less obvious what happened.
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