Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Support Breakpoints and debugger #17

Closed
bitwes opened this issue Apr 30, 2022 · 5 comments
Closed

Support Breakpoints and debugger #17

bitwes opened this issue Apr 30, 2022 · 5 comments

Comments

@bitwes
Copy link
Owner

bitwes commented Apr 30, 2022

bitwes/Gut#351

There appears to be a way to launch Godot from VSCode and connect the debugger. It would be great if this could do that as well.

@bitwes
Copy link
Owner Author

bitwes commented May 4, 2022

@bitwes
Copy link
Owner Author

bitwes commented May 15, 2022

Godot plugin PR created to support debugger arguments. godotengine/godot-vscode-plugin#362

@bitwes
Copy link
Owner Author

bitwes commented Mar 15, 2023

Awaiting a new release of the godot-vscode-plugin before this can be used. Will also need to be tested with godot 4.

@ryanpeach
Copy link

Would love to see this!

@bitwes
Copy link
Owner Author

bitwes commented Feb 27, 2024

Well, we did it! godot-tools 2.0 came out and I've now added debugger and breakpoint support. This will be in the next release.

@bitwes bitwes closed this as completed Feb 27, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants