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Support Breakpoints and debugger #17
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Created forum question: https://godotengine.org/qa/133408/launch-debugger-through-godot-vscode-plugin-scenetree-script |
Godot plugin PR created to support debugger arguments. godotengine/godot-vscode-plugin#362 |
Awaiting a new release of the godot-vscode-plugin before this can be used. Will also need to be tested with godot 4. |
Would love to see this! |
Well, we did it! godot-tools 2.0 came out and I've now added debugger and breakpoint support. This will be in the next release. |
bitwes/Gut#351
There appears to be a way to launch Godot from VSCode and connect the debugger. It would be great if this could do that as well.
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