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Hide some parameters in debug menu #775
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There was some discussion of using something like |
That would be perfect for our use case! 👍 |
I'm working on a PR for this. |
On a branch that works but tests are failing: https://github.com/popey456963/boardgame.io/tree/feature/json-tree-in-debug-menu |
One thing I think you need to do is to include Line 193 in fa865da
(This should address what you described on Gitter as “it's almost like the tests are trying to run on Svelte code and then failing when they realise it's svelte.”) However, I also had a quick go with the plain Feel free to open a work-in-progress PR so we can see the errors and try to figure things out there. Thanks for taking this on! |
We pass some fairly large objects through the global state variable. Some items, such as the map, contain hundreds of entries. It would be useful to have a way to filter items seen through the debug menu.
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