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redispp.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{DFEA0E78-B9F0-4413-9578-FE9FCBCABC26}</ProjectGuid>
<RootNamespace>redispp</RootNamespace>
<Keyword>MakeFileProj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
<NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">bjam -j 4</NMakeBuildCommandLine>
<NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">bjam -j 4 -a</NMakeReBuildCommandLine>
<NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">bjam --clean</NMakeCleanCommandLine>
<NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
<NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
<NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeForcedIncludes)</NMakeForcedIncludes>
<NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath>
<NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblies>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
<NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">bjam -j 4 release</NMakeBuildCommandLine>
<NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">bjam -j 4 -a release</NMakeReBuildCommandLine>
<NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">bjam --clean release</NMakeCleanCommandLine>
<NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
<NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
<NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeForcedIncludes)</NMakeForcedIncludes>
<NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath>
<NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblies>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\boost_1_45_0\boost_1_45_0;$(IncludePath)</IncludePath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\boost_1_45_0\boost_1_45_0\stage\lib;$(LibraryPath)</LibraryPath>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">C:\boost_1_45_0\boost_1_45_0;$(IncludePath)</IncludePath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">C:\boost_1_45_0\boost_1_45_0\stage\lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="test\perf.cpp" />
<ClCompile Include="src\redispp.cpp" />
<ClCompile Include="test\test.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\redispp.h" />
</ItemGroup>
<ItemGroup>
<None Include="Jamroot" />
<None Include="src\Jamfile" />
<None Include="test\Jamfile" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>