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Feature Request - Add CefRenderHandler::OnAcceleratedPaint #2527
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There is one known issue with shared textures and I expect there will be quite a few issues that will need to be addressed. Others are reporting issues on the original I expect it will take a while before this feature is production ready. |
It seems the pdf shared textures is fixed in master so by 71 time will not be an issue, but there still are some others that seem relevant. |
Any progress? IWindowInfo.SharedTextureEnabled? |
When progress has been made this issue will be updated. |
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In |
hey, |
I have no experience with At a later point I will experiment with adding a demo to the If a stable |
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Issue is closed yet it's listed in the v71.0.0-pre01 release? |
@vwmberry95 What do you mean? The |
Hi. Any update on this issue? I'm using the latest WPF nuget package and the rendering is still kinda slow. |
Performance improvements are outside the scope of this issue. |
CEF
has added support for shared textures onWindows
usingD3D11
(and onlyD3D11
). See commit https://bitbucket.org/chromiumembedded/cef/commits/713eebcafcd7799d4e0eb58b8c2ab58d03ab9b65 for full details.These changes have been merged into the
CEF master
branch and will be available in version71
(CEF
builds will be roughly available sometime in early December).IWindowInfo.SharedTextureEnabled
IRenderHandler.OnAcceleratedPaint
IWindowInfo.ExternalBeginFrameEnabled
IBrowserHost.SendExternalBeginFrame
Actually implementing
D3D
rendering inCefSharp
is outside the scope of this issue. This issue reflects work to be done exposing the relevantCEF API
methods/handlers.Just for reference
Microsoft
have an open source project for enablingD3D11
support, see https://github.com/Microsoft/WPFDXInteropThe text was updated successfully, but these errors were encountered: