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2.0/2.1 Underwater Emitters don't illuminate blocks correctly #528
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I tried to reproduce this in 2.0-beta5 but it seems like a glowstone emitter works fine underwater. |
It appears my initial assessment of the problem was incorrect. After testing 2.0beta5 in real time I noticed that emitters do in fact emit light but it is significantly reduced in both amounts and intensity. This prompted additional testing at 16SPP. For a camera which is submerged (test 1), it's not just the emitter which are seeing diminished effectiveness, but also the sunlight itself. In the case of the camera being above the water (test 2), sunlight appears to work as normal but the issue with the emitter remains. |
Thanks for the update, I'll continue to investigate. Could you upload the scenes for Test1? |
Certainly. I've also provided the original worlds just in case you would want them. |
Underwater emitters do not illuminate blocks and only illuminate the water surface. I have yet to test other conditions.
Expected results (1.4.6beta2) -
Results from 2.0beta2 -
Credit to Lohfrum_Faleign for discovering this.
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