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Game_graveyard_zone

Tobschinski edited this page Feb 28, 2020 · 3 revisions

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The `game_graveyard_zone` table

Contains informations about zones connected to world’s graveyards.

This table set if character die in zone ghost_zone and graveyard with id accept his team (HORDE or ALIANCE or both) and this is nearest graveyard then character’s ghost will be teleported to graveyard id.

For a list of all existing graveyard zones and their respective IDs, check out WorldSafeLocs.dbc

Structure

Field Type Null Key Default Extra
id int(10) unsigned NO 0
ghost_loc int(10) unsigned NO 0
link_kind tinyint unsigned NO 0
faction int(10) unsigned NO 0

Description of the fields

id

Graveyard’s ID. See WorldSafeLocs.dbc

ghost_loc

The id of a location. This is either an area id or a map id based on the value of link_kind. See AreaTable.dbc

link_kind

The kind of id, either GRAVEYARD_AREALINK = 0 or GRAVEYARD_MAPLINK = 1

faction

Graveyard’s team.

0 – Any team’s accepted

469 – ALLIANCE team accepted only

67 – HORDE team accepted only

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