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Game_graveyard_zone
Tobschinski edited this page Feb 28, 2020
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Back to world database list of tables.
Contains informations about zones connected to world’s graveyards.
This table set if character die in zone ghost_zone and graveyard with id accept his team (HORDE or ALIANCE or both) and this is nearest graveyard then character’s ghost will be teleported to graveyard id.
For a list of all existing graveyard zones and their respective IDs, check out WorldSafeLocs.dbc
Field | Type | Null | Key | Default | Extra |
id | int(10) unsigned | NO | 0 | ||
ghost_loc | int(10) unsigned | NO | 0 | ||
link_kind | tinyint unsigned | NO | 0 | ||
faction | int(10) unsigned | NO | 0 |
Graveyard’s ID. See WorldSafeLocs.dbc
The id of a location. This is either an area id or a map id based on the value of link_kind. See AreaTable.dbc
The kind of id, either GRAVEYARD_AREALINK = 0 or GRAVEYARD_MAPLINK = 1
Graveyard’s team.
0 – Any team’s accepted
469 – ALLIANCE team accepted only
67 – HORDE team accepted only