-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathVE3DLocker.sol
831 lines (704 loc) · 30.2 KB
/
VE3DLocker.sol
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
// SPDX-License-Identifier: MIT
pragma solidity 0.8.7;
pragma experimental ABIEncoderV2;
import "@openzeppelin/contracts/token/ERC20/IERC20.sol";
import "@openzeppelin/contracts/token/ERC20/utils/SafeERC20.sol";
import "@openzeppelin/contracts/utils/math/Math.sol";
import "@openzeppelin/contracts/access/Ownable.sol";
import "@openzeppelin/contracts/security/ReentrancyGuard.sol";
import "@openzeppelin/contracts/utils/structs/EnumerableSet.sol";
import "./helper/MathUtil.sol";
import "./helper/BoringMath.sol";
import "./Interfaces/IVeAssetDeposit.sol";
import "./Interfaces/IRewards.sol";
/*
VE3D Locking contract for https://www.convexfinance.com/
VE3D locked in this contract will be entitled to voting rights for the Vetoken Finance platform
Based on EPS Staking contract for http://ellipsis.finance/
Based on SNX MultiRewards by iamdefinitelyahuman - https://github.com/iamdefinitelyahuman/multi-rewards
V2:
- change locking mechanism to lock to a future epoch instead of current
- pending lock getter
- relocking allocates weight to the current epoch instead of future,
thus allows keeping voting weight in the same epoch a lock expires by relocking before a vote begins
- balanceAtEpoch and supplyAtEpoch return proper values for future epochs
- do not allow relocking directly to a new address
*/
contract VE3DLocker is ReentrancyGuard, Ownable {
using BoringMath for uint256;
using BoringMath224 for uint224;
using BoringMath112 for uint112;
using BoringMath32 for uint32;
using SafeERC20 for IERC20;
using EnumerableSet for EnumerableSet.AddressSet;
/* ========== STATE VARIABLES ========== */
struct Reward {
bool isVeAsset;
uint40 periodFinish;
uint208 rewardRate;
uint40 lastUpdateTime;
uint208 rewardPerTokenStored;
address ve3Token;
address ve3TokenStaking;
address veAssetDeposits;
}
struct Balances {
uint112 locked;
uint32 nextUnlockIndex;
}
struct LockedBalance {
uint112 amount;
uint32 unlockTime;
}
struct EarnedData {
address token;
uint256 amount;
}
struct Epoch {
uint224 supply;
uint32 date; //epoch start date
}
//token
IERC20 public stakingToken; //VE3D
//rewards
address[] public rewardTokens;
mapping(address => Reward) public rewardData;
EnumerableSet.AddressSet internal operators;
// Duration that rewards are streamed over
uint256 public constant rewardsDuration = 86400 * 7;
// Duration of lock/earned penalty period
uint256 public constant lockDuration = rewardsDuration * 16;
// reward token -> distributor -> is approved to add rewards
mapping(address => mapping(address => bool)) public rewardDistributors;
// user -> reward token -> amount
mapping(address => mapping(address => uint256)) public userRewardPerTokenPaid;
mapping(address => mapping(address => uint256)) public rewards;
//supplies and epochs
uint256 public lockedSupply;
Epoch[] public epochs;
//mappings for balance data
mapping(address => Balances) public balances;
mapping(address => LockedBalance[]) public userLocks;
uint256 public constant denominator = 10000;
//management
uint256 public kickRewardPerEpoch = 100;
uint256 public kickRewardEpochDelay = 4;
//shutdown
bool public isShutdown = false;
//erc20-like interface
string private _name;
string private _symbol;
uint8 private immutable _decimals;
/* ========== CONSTRUCTOR ========== */
constructor(address _stakingToken) Ownable() {
_name = "Vote Locked Vetoken Token";
_symbol = "xVE3D";
_decimals = 18;
stakingToken = IERC20(_stakingToken);
uint256 currentEpoch = block.timestamp.div(rewardsDuration).mul(rewardsDuration);
epochs.push(Epoch({supply: 0, date: uint32(currentEpoch)}));
}
function decimals() public view returns (uint8) {
return _decimals;
}
function name() public view returns (string memory) {
return _name;
}
function symbol() public view returns (string memory) {
return _symbol;
}
function version() public pure returns (uint256) {
return 2;
}
/* ========== ADMIN CONFIGURATION ========== */
// Add a new reward token to be distributed to stakers
function addReward(
address _rewardsToken,
address _veAssetDeposits,
address _ve3Token,
address _ve3TokenStaking,
address _distributor,
bool _isVeAsset
) external {
require(_msgSender() == owner() || operators.contains(_msgSender()), "!Auth");
require(rewardData[_rewardsToken].lastUpdateTime == 0);
require(_rewardsToken != address(stakingToken));
rewardTokens.push(_rewardsToken);
rewardData[_rewardsToken].lastUpdateTime = uint40(block.timestamp);
rewardData[_rewardsToken].periodFinish = uint40(block.timestamp);
rewardDistributors[_rewardsToken][_distributor] = true;
rewardData[_rewardsToken].isVeAsset = _isVeAsset;
// if reward is veAsset
if (_isVeAsset) {
require(_ve3Token != address(0));
require(_ve3TokenStaking != address(0));
require(_veAssetDeposits != address(0));
rewardData[_rewardsToken].ve3Token = _ve3Token;
rewardData[_rewardsToken].ve3TokenStaking = _ve3TokenStaking;
rewardData[_rewardsToken].veAssetDeposits = _veAssetDeposits;
}
}
// Modify approval for an address to call notifyRewardAmount
function approveRewardDistributor(
address _rewardsToken,
address _distributor,
bool _approved
) external onlyOwner {
require(rewardData[_rewardsToken].lastUpdateTime > 0);
rewardDistributors[_rewardsToken][_distributor] = _approved;
}
//set kick incentive
function setKickIncentive(uint256 _rate, uint256 _delay) external onlyOwner {
require(_rate <= 500, "over max rate"); //max 5% per epoch
require(_delay >= 2, "min delay"); //minimum 2 epochs of grace
kickRewardPerEpoch = _rate;
kickRewardEpochDelay = _delay;
}
//shutdown the contract. unstake all tokens. release all locks
function shutdown() external onlyOwner {
isShutdown = true;
}
function addOperator(address _newOperator) public onlyOwner {
operators.add(_newOperator);
}
function removeOperator(address _operator) public onlyOwner {
operators.remove(_operator);
}
//set approvals for locking veAsset and staking VE3Token
function setApprovals() external {
for (uint256 i; i < rewardTokens.length; i++) {
address _rewardsToken = rewardTokens[i];
if (rewardData[_rewardsToken].isVeAsset) {
// set approve for staking VE3Token
IERC20(rewardData[_rewardsToken].ve3Token).safeApprove(
rewardData[_rewardsToken].ve3TokenStaking,
0
);
IERC20(rewardData[_rewardsToken].ve3Token).safeApprove(
rewardData[_rewardsToken].ve3TokenStaking,
type(uint256).max
);
// set approve for locking veAsset
IERC20(_rewardsToken).safeApprove(rewardData[_rewardsToken].veAssetDeposits, 0);
IERC20(_rewardsToken).safeApprove(
rewardData[_rewardsToken].veAssetDeposits,
type(uint256).max
);
}
}
}
/* ========== VIEWS ========== */
function _rewardPerToken(address _rewardsToken) internal view returns (uint256) {
if (lockedSupply == 0) {
return rewardData[_rewardsToken].rewardPerTokenStored;
}
return
uint256(rewardData[_rewardsToken].rewardPerTokenStored).add(
_lastTimeRewardApplicable(rewardData[_rewardsToken].periodFinish)
.sub(rewardData[_rewardsToken].lastUpdateTime)
.mul(rewardData[_rewardsToken].rewardRate)
.mul(1e18)
.div(lockedSupply)
);
}
function _earned(
address _user,
address _rewardsToken,
uint256 _balance
) internal view returns (uint256) {
return
_balance
.mul(
_rewardPerToken(_rewardsToken).sub(
userRewardPerTokenPaid[_user][_rewardsToken]
)
)
.div(1e18)
.add(rewards[_user][_rewardsToken]);
}
function _lastTimeRewardApplicable(uint256 _finishTime) internal view returns (uint256) {
return Math.min(block.timestamp, _finishTime);
}
function lastTimeRewardApplicable(address _rewardsToken) public view returns (uint256) {
return _lastTimeRewardApplicable(rewardData[_rewardsToken].periodFinish);
}
function rewardPerToken(address _rewardsToken) external view returns (uint256) {
return _rewardPerToken(_rewardsToken);
}
function getRewardForDuration(address _rewardsToken) external view returns (uint256) {
return uint256(rewardData[_rewardsToken].rewardRate).mul(rewardsDuration);
}
// Address and claimable amount of all reward tokens for the given account
function claimableRewards(address _account)
external
view
returns (EarnedData[] memory userRewards)
{
userRewards = new EarnedData[](rewardTokens.length);
Balances storage userBalance = balances[_account];
for (uint256 i = 0; i < userRewards.length; i++) {
address token = rewardTokens[i];
userRewards[i].token = token;
userRewards[i].amount = _earned(_account, token, userBalance.locked);
}
return userRewards;
}
// total token balance of an account, including unlocked but not withdrawn tokens
function lockedBalanceOf(address _user) external view returns (uint256 amount) {
return balances[_user].locked;
}
//balance of an account which only includes properly locked tokens as of the most recent eligible epoch
function balanceOf(address _user) external view returns (uint256 amount) {
return balanceAtEpochOf(findEpochId(block.timestamp), _user);
}
//balance of an account which only includes properly locked tokens at the given epoch
function balanceAtEpochOf(uint256 _epoch, address _user) public view returns (uint256 amount) {
LockedBalance[] storage locks = userLocks[_user];
//get timestamp of given epoch index
uint256 epochTime = epochs[_epoch].date;
//get timestamp of first non-inclusive epoch
uint256 cutoffEpoch = epochTime.sub(lockDuration);
//need to add up since the range could be in the middle somewhere
//traverse inversely to make more current queries more gas efficient
for (uint256 i = locks.length - 1; i + 1 != 0; i--) {
uint256 lockEpoch = uint256(locks[i].unlockTime).sub(lockDuration);
//lock epoch must be less or equal to the epoch we're basing from.
if (lockEpoch <= epochTime) {
if (lockEpoch > cutoffEpoch) {
amount = amount.add(locks[i].amount);
} else {
//stop now as no futher checks matter
break;
}
}
}
return amount;
}
//return currently locked but not active balance
function pendingLockOf(address _user) external view returns (uint256 amount) {
LockedBalance[] storage locks = userLocks[_user];
uint256 locksLength = locks.length;
//return amount if latest lock is in the future
uint256 currentEpoch = block.timestamp.div(rewardsDuration).mul(rewardsDuration);
if (
locksLength > 0 &&
uint256(locks[locksLength - 1].unlockTime).sub(lockDuration) > currentEpoch
) {
return locks[locksLength - 1].amount;
}
return 0;
}
function pendingLockAtEpochOf(uint256 _epoch, address _user)
external
view
returns (uint256 amount)
{
LockedBalance[] storage locks = userLocks[_user];
//get next epoch from the given epoch index
uint256 nextEpoch = uint256(epochs[_epoch].date).add(rewardsDuration);
//traverse inversely to make more current queries more gas efficient
for (uint256 i = locks.length - 1; i + 1 != 0; i--) {
uint256 lockEpoch = uint256(locks[i].unlockTime).sub(lockDuration);
//return the next epoch balance
if (lockEpoch == nextEpoch) {
return locks[i].amount;
} else if (lockEpoch < nextEpoch) {
//no need to check anymore
break;
}
}
return 0;
}
//supply of all properly locked balances at most recent eligible epoch
function totalSupply() external view returns (uint256 supply) {
uint256 currentEpoch = block.timestamp.div(rewardsDuration).mul(rewardsDuration);
uint256 cutoffEpoch = currentEpoch.sub(lockDuration);
uint256 epochindex = epochs.length;
//do not include next epoch's supply
if (uint256(epochs[epochindex - 1].date) > currentEpoch) {
epochindex--;
}
//traverse inversely to make more current queries more gas efficient
for (uint256 i = epochindex - 1; i + 1 != 0; i--) {
Epoch storage e = epochs[i];
if (uint256(e.date) <= cutoffEpoch) {
break;
}
supply = supply.add(e.supply);
}
return supply;
}
//supply of all properly locked balances at the given epoch
function totalSupplyAtEpoch(uint256 _epoch) external view returns (uint256 supply) {
uint256 epochStart = uint256(epochs[_epoch].date).div(rewardsDuration).mul(
rewardsDuration
);
uint256 cutoffEpoch = epochStart.sub(lockDuration);
//traverse inversely to make more current queries more gas efficient
for (uint256 i = _epoch; i + 1 != 0; i--) {
Epoch storage e = epochs[i];
if (uint256(e.date) <= cutoffEpoch) {
break;
}
supply = supply.add(epochs[i].supply);
}
return supply;
}
//find an epoch index based on timestamp
function findEpochId(uint256 _time) public view returns (uint256 epoch) {
uint256 max = epochs.length - 1;
uint256 min = 0;
//convert to start point
_time = _time.div(rewardsDuration).mul(rewardsDuration);
for (uint256 i = 0; i < 128; i++) {
if (min >= max) break;
uint256 mid = (min + max + 1) / 2;
uint256 midEpochBlock = epochs[mid].date;
if (midEpochBlock == _time) {
//found
return mid;
} else if (midEpochBlock < _time) {
min = mid;
} else {
max = mid - 1;
}
}
return min;
}
// Information on a user's locked balances
function lockedBalances(address _user)
external
view
returns (
uint256 total,
uint256 unlockable,
uint256 locked,
LockedBalance[] memory lockData
)
{
LockedBalance[] storage locks = userLocks[_user];
Balances storage userBalance = balances[_user];
uint256 nextUnlockIndex = userBalance.nextUnlockIndex;
uint256 idx;
for (uint256 i = nextUnlockIndex; i < locks.length; i++) {
if (locks[i].unlockTime > block.timestamp) {
if (idx == 0) {
lockData = new LockedBalance[](locks.length - i);
}
lockData[idx] = locks[i];
idx++;
locked = locked.add(locks[i].amount);
} else {
unlockable = unlockable.add(locks[i].amount);
}
}
return (userBalance.locked, unlockable, locked, lockData);
}
//number of epochs
function epochCount() external view returns (uint256) {
return epochs.length;
}
/* ========== MUTATIVE FUNCTIONS ========== */
function checkpointEpoch() external {
_checkpointEpoch();
}
//insert a new epoch if needed. fill in any gaps
function _checkpointEpoch() internal {
//create new epoch in the future where new non-active locks will lock to
uint256 nextEpoch = block.timestamp.div(rewardsDuration).mul(rewardsDuration).add(
rewardsDuration
);
uint256 epochindex = epochs.length;
//first epoch add in constructor, no need to check 0 length
//check to add
if (epochs[epochindex - 1].date < nextEpoch) {
//fill any epoch gaps
while (epochs[epochs.length - 1].date != nextEpoch) {
uint256 nextEpochDate = uint256(epochs[epochs.length - 1].date).add(
rewardsDuration
);
epochs.push(Epoch({supply: 0, date: uint32(nextEpochDate)}));
}
}
}
// Locked tokens cannot be withdrawn for lockDuration and are eligible to receive stakingReward rewards
function lock(address _account, uint256 _amount) external nonReentrant updateReward(_account) {
//pull tokens
stakingToken.safeTransferFrom(msg.sender, address(this), _amount);
//lock
_lock(_account, _amount, false);
}
//lock tokens
function _lock(
address _account,
uint256 _amount,
bool _isRelock
) internal {
require(_amount > 0, "Cannot stake 0");
require(!isShutdown, "shutdown");
Balances storage bal = balances[_account];
//must try check pointing epoch first
_checkpointEpoch();
//add user balances
uint112 lockAmount = _amount.to112();
bal.locked = bal.locked.add(lockAmount);
//add to total supplies
lockedSupply = lockedSupply.add(lockAmount);
//add user lock records or add to current
uint256 lockEpoch = block.timestamp.div(rewardsDuration).mul(rewardsDuration);
//if a fresh lock, add on an extra duration period
if (!_isRelock) {
lockEpoch = lockEpoch.add(rewardsDuration);
}
uint256 unlockTime = lockEpoch.add(lockDuration);
uint256 idx = userLocks[_account].length;
//if the latest user lock is smaller than this lock, always just add new entry to the end of the list
if (idx == 0 || userLocks[_account][idx - 1].unlockTime < unlockTime) {
userLocks[_account].push(
LockedBalance({amount: lockAmount, unlockTime: uint32(unlockTime)})
);
} else {
//else add to a current lock
//if latest lock is further in the future, lower index
//this can only happen if relocking an expired lock after creating a new lock
if (userLocks[_account][idx - 1].unlockTime > unlockTime) {
idx--;
}
//if idx points to the epoch when same unlock time, update
//(this is always true with a normal lock but maybe not with relock)
if (userLocks[_account][idx - 1].unlockTime == unlockTime) {
LockedBalance storage userL = userLocks[_account][idx - 1];
userL.amount = userL.amount.add(lockAmount);
} else {
//can only enter here if a relock is made after a lock and there's no lock entry
//for the current epoch.
//ex a list of locks such as "[...][older][current*][next]" but without a "current" lock
//length - 1 is the next epoch
//length - 2 is a past epoch
//thus need to insert an entry for current epoch at the 2nd to last entry
//we will copy and insert the tail entry(next) and then overwrite length-2 entry
//reset idx
idx = userLocks[_account].length;
//get current last item
LockedBalance storage userL = userLocks[_account][idx - 1];
//add a copy to end of list
userLocks[_account].push(
LockedBalance({amount: userL.amount, unlockTime: userL.unlockTime})
);
//insert current epoch lock entry by overwriting the entry at length-2
userL.amount = lockAmount;
userL.unlockTime = uint32(unlockTime);
}
}
//update epoch supply, epoch checkpointed above so safe to add to latest
uint256 eIndex = epochs.length - 1;
//if relock, epoch should be current and not next, thus need to decrease index to length-2
if (_isRelock) {
eIndex--;
}
Epoch storage e = epochs[eIndex];
e.supply = e.supply.add(uint224(lockAmount));
emit Staked(_account, lockEpoch, _amount, lockAmount);
}
// Withdraw all currently locked tokens where the unlock time has passed
function _processExpiredLocks(
address _account,
bool _relock,
address _withdrawTo,
address _rewardAddress,
uint256 _checkDelay
) internal updateReward(_account) {
LockedBalance[] storage locks = userLocks[_account];
Balances storage userBalance = balances[_account];
uint112 locked;
uint256 length = locks.length;
uint256 reward = 0;
if (isShutdown || locks[length - 1].unlockTime <= block.timestamp.sub(_checkDelay)) {
//if time is beyond last lock, can just bundle everything together
locked = userBalance.locked;
//dont delete, just set next index
userBalance.nextUnlockIndex = length.to32();
//check for kick reward
//this wont have the exact reward rate that you would get if looped through
//but this section is supposed to be for quick and easy low gas processing of all locks
//we'll assume that if the reward was good enough someone would have processed at an earlier epoch
if (_checkDelay > 0) {
uint256 currentEpoch = block.timestamp.sub(_checkDelay).div(rewardsDuration).mul(
rewardsDuration
);
uint256 epochsover = currentEpoch.sub(uint256(locks[length - 1].unlockTime)).div(
rewardsDuration
);
uint256 rRate = MathUtil.min(kickRewardPerEpoch.mul(epochsover + 1), denominator);
reward = uint256(locks[length - 1].amount).mul(rRate).div(denominator);
}
} else {
//use a processed index(nextUnlockIndex) to not loop as much
//deleting does not change array length
uint32 nextUnlockIndex = userBalance.nextUnlockIndex;
for (uint256 i = nextUnlockIndex; i < length; i++) {
//unlock time must be less or equal to time
if (locks[i].unlockTime > block.timestamp.sub(_checkDelay)) break;
//add to cumulative amounts
locked = locked.add(locks[i].amount);
//check for kick reward
//each epoch over due increases reward
if (_checkDelay > 0) {
uint256 currentEpoch = block
.timestamp
.sub(_checkDelay)
.div(rewardsDuration)
.mul(rewardsDuration);
uint256 epochsover = currentEpoch.sub(uint256(locks[i].unlockTime)).div(
rewardsDuration
);
uint256 rRate = MathUtil.min(
kickRewardPerEpoch.mul(epochsover + 1),
denominator
);
reward = reward.add(uint256(locks[i].amount).mul(rRate).div(denominator));
}
//set next unlock index
nextUnlockIndex++;
}
//update next unlock index
userBalance.nextUnlockIndex = nextUnlockIndex;
}
require(locked > 0, "no exp locks");
//update user balances and total supplies
userBalance.locked = userBalance.locked.sub(locked);
lockedSupply = lockedSupply.sub(locked);
emit Withdrawn(_account, locked, _relock);
//send process incentive
if (reward > 0) {
//reduce return amount by the kick reward
locked = locked.sub(reward.to112());
//transfer reward
stakingToken.safeTransfer(_rewardAddress, reward);
emit KickReward(_rewardAddress, _account, reward);
}
//relock or return to user
if (_relock) {
_lock(_withdrawTo, locked, true);
} else {
stakingToken.safeTransfer(_withdrawTo, locked);
}
}
// withdraw expired locks to a different address
function withdrawExpiredLocksTo(address _withdrawTo) external nonReentrant {
_processExpiredLocks(msg.sender, false, _withdrawTo, msg.sender, 0);
}
// Withdraw/relock all currently locked tokens where the unlock time has passed
function processExpiredLocks(bool _relock) external nonReentrant {
_processExpiredLocks(msg.sender, _relock, msg.sender, msg.sender, 0);
}
function kickExpiredLocks(address _account) external nonReentrant {
//allow kick after grace period of 'kickRewardEpochDelay'
_processExpiredLocks(
_account,
false,
_account,
msg.sender,
rewardsDuration.mul(kickRewardEpochDelay)
);
}
// Claim all pending rewards
function getReward(address _account, bool _stake) public nonReentrant updateReward(_account) {
for (uint256 i; i < rewardTokens.length; i++) {
address _rewardsToken = rewardTokens[i];
uint256 reward = rewards[_account][_rewardsToken];
if (reward > 0) {
rewards[_account][_rewardsToken] = 0;
if (rewardData[_rewardsToken].isVeAsset) {
IVeAssetDeposit(rewardData[_rewardsToken].veAssetDeposits).deposit(
reward,
false
);
uint256 _ve3TokenBalance = IERC20(rewardData[_rewardsToken].ve3Token)
.balanceOf(address(this));
if (_stake) {
IRewards(rewardData[_rewardsToken].ve3TokenStaking).stakeFor(
_account,
_ve3TokenBalance
);
} else {
IERC20(rewardData[_rewardsToken].ve3Token).safeTransfer(
_account,
_ve3TokenBalance
);
}
reward = _ve3TokenBalance;
_rewardsToken = rewardData[_rewardsToken].ve3Token;
} else {
IERC20(_rewardsToken).safeTransfer(_account, reward);
}
emit RewardPaid(_account, _rewardsToken, reward);
}
}
}
// claim all pending rewards
function getReward(address _account) external {
getReward(_account, false);
}
/* ========== RESTRICTED FUNCTIONS ========== */
function _notifyReward(address _rewardsToken, uint256 _reward) internal {
Reward storage rdata = rewardData[_rewardsToken];
if (block.timestamp >= rdata.periodFinish) {
rdata.rewardRate = _reward.div(rewardsDuration).to208();
} else {
uint256 remaining = uint256(rdata.periodFinish).sub(block.timestamp);
uint256 leftover = remaining.mul(rdata.rewardRate);
rdata.rewardRate = _reward.add(leftover).div(rewardsDuration).to208();
}
rdata.lastUpdateTime = block.timestamp.to40();
rdata.periodFinish = block.timestamp.add(rewardsDuration).to40();
}
function queueNewRewards(address _rewardsToken, uint256 _reward)
external
updateReward(address(0))
{
require(rewardDistributors[_rewardsToken][msg.sender], "Auth!");
require(_reward > 0, "No reward");
_notifyReward(_rewardsToken, _reward);
emit RewardAdded(_rewardsToken, _reward);
}
// Added to support recovering LP Rewards from other systems such as BAL to be distributed to holders
function recoverERC20(address _tokenAddress, uint256 _tokenAmount) external onlyOwner {
require(_tokenAddress != address(stakingToken), "Cannot withdraw staking token");
require(rewardData[_tokenAddress].lastUpdateTime == 0, "Cannot withdraw reward token");
IERC20(_tokenAddress).safeTransfer(owner(), _tokenAmount);
emit Recovered(_tokenAddress, _tokenAmount);
}
/* ========== MODIFIERS ========== */
modifier updateReward(address _account) {
{
//stack too deep
Balances storage userBalance = balances[_account];
for (uint256 i = 0; i < rewardTokens.length; i++) {
address token = rewardTokens[i];
rewardData[token].rewardPerTokenStored = _rewardPerToken(token).to208();
rewardData[token].lastUpdateTime = _lastTimeRewardApplicable(
rewardData[token].periodFinish
).to40();
if (_account != address(0)) {
rewards[_account][token] = _earned(_account, token, userBalance.locked);
userRewardPerTokenPaid[_account][token] = rewardData[token]
.rewardPerTokenStored;
}
}
}
_;
}
/* ========== EVENTS ========== */
event RewardAdded(address indexed _token, uint256 _reward);
event Staked(
address indexed _user,
uint256 indexed _epoch,
uint256 _paidAmount,
uint256 _lockedAmount
);
event Withdrawn(address indexed _user, uint256 _amount, bool _relocked);
event KickReward(address indexed _user, address indexed _kicked, uint256 _reward);
event RewardPaid(address indexed _user, address indexed _rewardsToken, uint256 _reward);
event Recovered(address _token, uint256 _amount);
}